Mario & Sonic Guy
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Pheromosa
Introduction
Pheromosa is a Pokemon from the 7th generation of the Pokemon franchise. It is classified as an Ultra Beast, which is a brand new Pokemon category in the franchise.Introduction
In the Pokemon franchise, Pheromosa is a Bug/Fighting-type, who strongly excels on offense and speed, while having poor defenses. It is exclusive to Pokemon Moon, while its counterpart, Buzzwole, is exclusive to Pokemon Sun.
Why Pheromosa?
The 7th generation doesn't have too many choices for a possible new Pokemon representative, or at least any that would be different from the Pokemon veterans. The Ultra Beasts do offer something more interesting to try out, especially with their unique ability, Beast Boost. However, of all the Ultra Beasts that exist, Pheromosa and Buzzwole seem to be the best possible choices for playable contenders.How would Pheromosa work?
Pheromosa would be like a glass cannon, much like in the Pokemon franchise. It would be a super fast fighter who outspeeds practically everyone, except Sonic the Hedgehog and Wario-Man. It would also be very lightweight, which adds to the glass cannon archetype. As for Pheromosa's height, it would rival Palutena's height.In regards to Pheromosa's moveset, it would primarily focus on leg-based attacks. For some ideas on how that would work out, here are some examples...
Standard Attack - Triple Kick: Pheromosa would perform up to three kicks. The first two kicks have fixed knockback, while the third kick's knockback increases as opponents take damage. The third kick's knockback is on the strong side, as it would start to make KOs on Mario once his current damage goes over 150%.
Down Tilt - Low Sweep: Pheromosa does a low kick that has a high chance of tripping opponents who get hit. Its knockback isn't very impressive, but it can be repeatedly spammed with very little ending lag.
Down Special - High Jump Kick: Pheromosa dives down with its leg extended to damage opponents. It deals high damage and knockback, but Pheromosa will take 10% damage if it comes into contact with the ground. When used on the ground, Pheromosa will jump before executing the attack.
As for the Final Smash...
Final Smash - Beast Boost: Pheromosa's attacks will have their damage multiplied by 1.5x, and it becomes impervious to flinching for 20 seconds. Pheromosa also becomes immune to grab attacks, but it will still take damage. An aura will surround Pheromosa to let players know that Beast Boost is in effect. Once the aura vanishes, Pheromosa returns to normal.
As for Pheromosa's attributes, here are my personal thoughts...
- Walk Initial Velocity: 0.2
- Walk Acceleration: 0.1
- Walk Speed: 1.45
- Traction: 0.04
- Dash Initial Velocity: 2.5
- Dash Acceleration 1: 0.15
- Dash Acceleration 2: 0.04
- Run Speed: 3.25
- Jump Height: 51
- Hop Height: 17.5
- Air Jump Height: 51
- Air Acceleration: 0.08
- Air Deceleration: 0.05
- Air Speed: 1.25
- Air Friction: 0.01
- Gravity: 0.18
- Falling Speed: 1.85
- Gravity 2: 0.01
- Fast-Falling Speed: 2.96
- Weight: 80
Moveset Contributions
This section is reserved for those who have made moveset contributions for Pheromosa. It will be updated whenever possible.Other Notes
Be sure to follow the forum rules, and keep all discussions civil. If you have any contributions to show, you're free to contribute them right here.
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