MajorMajora
Smash Ace
- Joined
- Jul 15, 2014
- Messages
- 709
While not my original intention of this thread, there has been a separate but valid discussion that's been raised that appears to be much more interesting to the community. Therefore I changed the name of the thread and the OP.
The ruleset currently being discussed was proposed by Nintendrone and is as follows:
Rules:
You'd have to remove 1 or add 3 for striking purposes.
You'd have to remove 1 or add 3 for striking purposes.
The ruleset currently being discussed was proposed by Nintendrone and is as follows:
Rules:
- 2-3 stocks
- 8-10 minutes (3v3), 10-12 minutes (4v4)
- Have AA's custom sets
- No equipment
- Transfers allowed based on TO
- Team attack on
- Share stock allowed
You'd have to remove 1 or add 3 for striking purposes.
- Big Battlefield
- Omega stages (scaled up)
- Kongo Jungle 64
- Pyrosphere
- Norfair
- Pokémon Stadium 2
- Town and City
- Smashville
- Duck Hunt
- Windy Hill Zone
You'd have to remove 1 or add 3 for striking purposes.
- Big Battlefield
- Omega stages (scaled up)
- Pyrosphere
- Pokémon Stadium 2
- Town and City
- Windy Hill Zone
- Decide on controller ports.
- Select characters in a double-blind pick.
- Select custom moves in a double-blind pick.
- Strike stages, starting with whoever picked controller ports last, who strikes 1 stage. They then alternate with 2 strikes. Once 2 stages remain, 1 strike decides the stage.
- The winner of the previous game strikes "x" stages, where "legal stages = 4x+1". The loser picks out of the remaining stages.
- The winners pick characters, then the losers.
- The winners pick custom moves, then the losers.
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