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4 is severely lacking in neutrals.As far as I've seen, we have 3 neutral stages and up to 7 different counterpicks. Not sure about Mute City or Rainbow Road being legal, though.
No, prism and yoshi's island are smaller than FD and bfA near 3DS vertical and/or horizontal blast zone legal stages? Legal stages for me in 3DS is just Final Destination, Battlefield, Yoshi's Island and Prism Tower, this last as a counter pick legal stage. All the blastzones are the same in this 4 stages?
Smaller in vertical and horizontal blast zones at the same time? And each one is the smaller? Prism or Yoshi?No, prism and yoshi's island are smaller than FD and bf
Prist is smallest, but ya both in horizontal and verticalSmaller in vertical and horizontal blast zones at the same time? And each one is the smaller? Prism or Yoshi?
Yes, you right! I tested all 4 stages. Luigi up smash kills mario at 142 in Final Destination, 142 in Battlefield (123 in single platform and 132 in both) 137 in Yoshi's Island (123 in the plataform) and 132 in Prism Tower.Prist is smallest, but ya both in horizontal and vertical
That would have been great. Unfortunately Nintendo didn't get the idea.Im hoping for a Mario and Luigi series level since they were all on handhelds.
Either it could be inside the dream world, or inside of bowser....also its an excuse to show Fawful
I endorse what you have said.Garden of Hope? Do you mean the Pikmin one?
Just a thought, but to anyone who has played Kid Icarus: Uprising, is it just me or does the Wii U's Battlefield look an awful lot like Kid Icarus: Uprising's Palutena Temple? I know Sakurai has worked on both series which is why it looks inspired, but I thought it should've been on the 3DS version instead.
It's hard not to agree Wii U's Battlefield looks almost like Kid Icarus. Both series were amazing. I think it still isn't on 3dS version (don't know if they later made it available on this version)
Cheers guys.
its not speculated its true in 8 player smash certain stage hazards dont appearDoes anyone know if there is a way to mitigate the hazards that appear in stages? I know it's speculated to be possible on wii u if you have enough people playing. Are there any stages that don't load hazards with 4 players?
For Glory Mode.Does anyone know if there is a way to mitigate the hazards that appear in stages? I know it's speculated to be possible on wii u if you have enough people playing. Are there any stages that don't load hazards with 4 players?
If we moved Prism Tower from starters to counterpicks, we would have to either replace its spot with other stage or move other stage with so we could use either 3 or 5 stage starter list for Starter/Counterpick use. But then again FLSS is also a thing.I would move Prism Tower to counterpicks because it messes up many characters but a fine list.
True, forgot about the 5 starter format. Playing Smash 3DS in Ladder makes me forget it.If we moved Prism Tower from starters to counterpicks, we would have to either replace its spot with other stage or move other stage with so we could use either 3 or 5 stage starter list for Starter/Counterpick use. But then again FLSS is also a thing.
Prism is most neutral when you compare it to listed counterpick stages. Yeah it isn't the best stage for everyone, but even FD is kinda meh for some characters.