lordvaati
Smash Master
yesterday while watching the Q?A Panel for Playstation all-stars at EVO, they brought up 3 major features that caught my attention, as I feel they would be really important additions to Smash as well.
-Infinite Prevention System. popularized by Skullgirls, Superbot confirmed that their game will have a IPS as well. now this system in Smash would be a GODSEND. no longer would we have to manually make a 300% chaingrab limit, the game will do it for us(like break the infinite at 50% or something.) no longer would innocent stages like Corneria or Fourside be banned because of wall grabs or waveshine bulls***. this would change our game for the better if we got this in SSB4.
-Rival Battles. I remember when we discussed this for a bit in the old SSB4 topic, and I never thought it could happen in the end. however, after seeing the first revealed Rival battle trailer for PAS(Heihachi vs. Toro) it was both hilarious and awesome, catching that fun vibe that will probably be shown in other rival battle trailers. Imagine if Smash had this-Mario vs. Sonic, anyone?
here's an example of what a Rival intro in Smash could look like.
Online Monitoring. Superbot apparently has it planned they will monitor any online match that happens and from the match data check to make sure if there are any game-breaking bugs or infinite exploits that get around the IPS. a feature like this is a no-brainer for Smash, so Nintendo can get any glitches immediately fixed so it doesn't break the game (like Maka Wuhu did).
-Infinite Prevention System. popularized by Skullgirls, Superbot confirmed that their game will have a IPS as well. now this system in Smash would be a GODSEND. no longer would we have to manually make a 300% chaingrab limit, the game will do it for us(like break the infinite at 50% or something.) no longer would innocent stages like Corneria or Fourside be banned because of wall grabs or waveshine bulls***. this would change our game for the better if we got this in SSB4.
-Rival Battles. I remember when we discussed this for a bit in the old SSB4 topic, and I never thought it could happen in the end. however, after seeing the first revealed Rival battle trailer for PAS(Heihachi vs. Toro) it was both hilarious and awesome, catching that fun vibe that will probably be shown in other rival battle trailers. Imagine if Smash had this-Mario vs. Sonic, anyone?
here's an example of what a Rival intro in Smash could look like.
Online Monitoring. Superbot apparently has it planned they will monitor any online match that happens and from the match data check to make sure if there are any game-breaking bugs or infinite exploits that get around the IPS. a feature like this is a no-brainer for Smash, so Nintendo can get any glitches immediately fixed so it doesn't break the game (like Maka Wuhu did).