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Recent content by -Zangetsu-

  1. -Zangetsu-

    You Laugh, You Lose.

  2. -Zangetsu-

    How Do u Know When your a good Zamus user???

    When you can fight opponents and win consistently, That is until the game evolves or until you get beat again. (then you will need to get better. ) If you're serious about this you should try to post a video so we can give you more specific advice.
  3. -Zangetsu-

    Official Brawl Tier Discussion (OP Updated)

    lol thank you for bringing my attention to this, i was just basing it off what i have seen so far. i should have refined my list and researched before i posted, i made the list in just one sitting. If i were to really put together a truly accurate list, it would take at least few days to a weak...
  4. -Zangetsu-

    Overcoming scrubness to play competitively.

    Excellent thread, Was long read but glad I clicked this ^^ Person A: Spams Person B: gets angry and just complains. And in my experience, does nothing to try to overcome this, Doesn't practice, doesn't research, just complains. This type of player i tend to not even care to know their names...
  5. -Zangetsu-

    ****IT (need a main)

    First base it off sheer Preference: Who do you like more or who do you think is cooler. Then see if that character's fighting style is something you can see yourself being comfortable with controlling. I personally hate Pit and use Wario as one of my "Second String" Kind of characters. I...
  6. -Zangetsu-

    Smash 64 better than Brawl

    Competitively: I'd say Brawl has more potential then the 64 did. But that in no means I'm applying that 64 was not as fun. I Actually had more fun with the 64 version despite it's shortcomings. I see Brawl going places in the competitive realm a lot further than 64 could have. With the...
  7. -Zangetsu-

    The definition of a combo

    It seems you missed the point of what i was trying to get across. I never said that it should be identified by one game(SF). I was using SF as an example to show the importance of a successive line of hits within certain time constraints make up a combo. If the hits are too far apart, and...
  8. -Zangetsu-

    What type of Smasher are You?

    I'd best describe myself as: Competitive: Love to Compete and already in tourny's Casual: Still occasionally play with Random Characters with all items on on whatever stage for funs ^^ Hardcore: been playing since 64, Will Play Brawl Until the next Smash Game is released at least once a day.
  9. -Zangetsu-

    You Laugh, You Lose.

  10. -Zangetsu-

    Official Brawl Tier Discussion (OP Updated)

    Tosses 2 cents~ Top Marth Diddy Kong Toon Link Lucas Zelda Ike High Pikachu IC's Snake Luigi Olimar R.O.B. Falco Zero Suit Samus Pit DEDEDE Fox Shiek Meta Knight Wario Pokemon Trainer Ness Kirby Mid Yoshi G&W Jiggly Puff Ganondorf Bowser Samus Peach...
  11. -Zangetsu-

    A challenger for Super Smash Bros. Brawl?

    So far i known that Digimon made a brawl rip off, so did Nickelodeon, and also Shonen Jump But if another one was to surface id have to hope it was a Final Fantasy Based one. Cloud V. Auron would be cool to see.
  12. -Zangetsu-

    The definition of a combo

    Combo in general: Play Street fighter (any kind), punch punch punch = 3 hit combo. punch (wait 1 second) punch punch = 2 hit combo. Basically, Timing determines combo's Not successive hits but the timing between each hit needs to be around 0.7 (or relatively short) seconds of each other...
  13. -Zangetsu-

    Why is everyone so opposed to having Smash Balls in competitive play?

    I read through almost this entire thread and so far this is my favorite answer : p
  14. -Zangetsu-

    The worst recovery?

    Olimar Link Falco But my idea of a "Bad Recovery" Is limited options of returning to a stage. Thus making you predictable. Sure Falco can get back 2 ways but that up-B is simply not enough. Link's Hookshot USED to be a good option for recovery but now his chain cant go as far and his...
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