• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by YellaFeva

  1. YellaFeva

    Q&A Unleashing a 2-D Horror - A Game and Watch Thread

    If you are facing a bad Marth any move will destroy him lol. But I think we are talking about respectable Marth's that can space very well without getting shield grabbed, knows his chain grab, and takes full advantage of the tipper, while having good movement around the stage. SH double fair...
  2. YellaFeva

    Count to 9 - G&W Video Thread + Judgement Highlights

    I always have tap jump turned off cause I hate having a jump come out accidentally when moving the movement stick around fast. For options OoS I have the R button set to jump.
  3. YellaFeva

    Count to 9 - G&W Video Thread + Judgement Highlights

    Yea I have the spring removed from my R button and it is assigned to jump. I exactly had that train of thought doing anything out of shield like upsmash or wavedashing. That's how I do any out of shield options.
  4. YellaFeva

    G&W 2.5 vs G&W 2.1

    lol so true. its great for breaking up combos.
  5. YellaFeva

    Count to 9 - G&W Video Thread + Judgement Highlights

    I'm exposedddd lol. I choked under pressure, but johns aside, yea that sucked... I'm probably never going to stop getting crap from that match...
  6. YellaFeva

    Count to 9 - G&W Video Thread + Judgement Highlights

    Metroid, your Ike is just too good lol. But I really liked what Nap was doing. Especially his upB -> jump -> Nair. Very solid edgeguarding with Nair too. Whenever you quick drawed he tried to WD back, but the better option is to spot dodge. Cause you avoid the JC grab out of quickdraw + the...
  7. YellaFeva

    Count to 9 - G&W Video Thread + Judgement Highlights

    I've been watching your videos and I do have something to say. First off great job, I like a lot of the things that you did, especially utilizing your upsmash effectively (something that I am working on right now). I did notice, more so in against the ivysaur, that you could have saved yourself...
  8. YellaFeva

    G&W 2.5 vs G&W 2.1

    Yep I request the air dodge after Up +B also. I was hoping that would change from 2.1. Please put in that air dodge ><
  9. YellaFeva

    Count to 9 - G&W Video Thread + Judgement Highlights

    Well he is a great player but isn't too familiar with the G&W matchup yet. I was just posting that because of how lucky I was with the 9's lol
  10. YellaFeva

    Count to 9 - G&W Video Thread + Judgement Highlights

    This is a tournament match at a smashfest that was held a couple days ago. I'll upload some more later for more critique. http://www.youtube.com/watch?v=9uKgn1eejP4
  11. YellaFeva

    "Ask Not for Whom the Bell Tolls..." Game and Watch Matchup + Discussion

    I definitely agree with your statements about the fox and falco MU. Edgeguarding is so simple and effective + spacing your attacks well destroys spacies. And you're right about stopping blaster approaches. I did this today, in fact, I was facing a falco and he blaster approached me which I...
  12. YellaFeva

    Stage Striking in G&W's Favor: Stage Dis/Advantages Discussion

    I wish I could go to APEX for G&W matches. I'm really curious to see what happens and what you find out. :bee:
  13. YellaFeva

    Q&A Unleashing a 2-D Horror - A Game and Watch Thread

    Lol yea or make a separate thread about amazing Judgement kills lol. :phone:
  14. YellaFeva

    Q&A Unleashing a 2-D Horror - A Game and Watch Thread

    So true.... I was playing a friendly match against a Falco during a smashfest and it was down to 1 stock each high %. I got knocked high off stage to the left corner and was recovering. He came at me to Dair me and I threw out a hammer and got an 8 spiking him down for the kill and lots of hype lol.
  15. YellaFeva

    Stage Striking in G&W's Favor: Stage Dis/Advantages Discussion

    You are right in the sense that killing horizontally is great with G&W. But in my style of play I usually CC Dtilt (when under offensive pressure), and with a lower ceiling, usually provides the kill for me. U-smash is very situational and is not the reason why I like to kill vertically.
Top Bottom