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Recent content by twilightmystery

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    The Sonic Glitch/Tech/Non-obvious move list & Gimp Guide *updated 2/16*

    Hey shouldnt you mention that Sonic, Pit, and Mr. Game and Watch can be gimped by just grabbing them near a ledge after they use their upB. Once they are grabbed after using their upB, each character just goes into a falling animation and can do anything to recover.
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    new tech maybe

    did u read what i wrote? i said " a move like a bair" when i was talkin about koing someone. I'm just saying if your at the right end of FD and you want to KO someone with the bair without sending them behind sonic. you can make sonic face the opponent and make them get hit in front of sonic...
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    new tech maybe

    well it's most likely known that sonic's bair can send a foe flying forward. say someone is on the near a ledge and you want to ko them with a good move like the bair without changing sonic's direction but it might send them across the other side of the stage increasing their chance of survival...
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    Japanese kirbys

    they were pretty good at their movements and dodging, but the first video was full of spammed attacks so much that the stale-move negation kicked in and helped Falco survive over and over.
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    Aero Dynamics: a king dedede combo video

    this had to have been the best combo vid i've seen so far. it was so epic
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    Angel Ring Tech (ART) (7 Videos)

    I don't think it has to do with the start time because i think i can recreate the slide from any height and at any time
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    Angel Ring Tech (ART) (7 Videos)

    the glow might be the slight occurences during Pit's angel ring where the hitbox increases a bit. I don't know about everyone else, but when you use the attack right next to someone, the ring just nicks them, but eventually, if you keep doing it, the ring will hit the character. Maybe that glow...
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    Angel Ring Tech (ART) (7 Videos)

    thats fine. like i said in my first post, just tell me if there's anything wrong. I've been able to do this repeatedly. I may be telling you the wrong way or there may be another way of doing the slide. I would post a video if i could but all i can do is just trade friend codes and give you the...
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    Angel Ring Tech (ART) (7 Videos)

    okay, i'll try to explain it easier: 1. dash 2. jump while holding forward to keep momentum 3. use angel's ring 4. stop holding his initial direction 5. repeatedly press B 6. a little before Pit hits the ground, tap and hold the direction opposite Pit is facing 7. make sure to keep...
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    Angel Ring Tech (ART) (7 Videos)

    I may have figured it out unless someone beat me to it. To make Pit slide after his angel ring, just dash, jump, and use the angel ring. Here's the tricky part: you need to tap and hold left the moment before Pit hits the ground. Make sure you don' t hold right and don't smash left, tap it...
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    Breaking out of a grab

    Well its not best to do both rotating the control stick and pressing buttons because if you escape the grab and you pressed a button last then you'll just get pushed back away from your opponent while staying on the ground. If you rotate the control stick or keep pressing the jump buttons then...
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    Retaliation attacks

    I dont know if this has been posted or discovered yet, but i did not see it in any advanced tech compilation threads. I just noticed this yesterday while playing against computers. When a character is attacked or thrown, i have noticed that depending on whether the character lands on their side...
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    Backward wavedashing that i discovered!

    The technique i found isn't listed under Peach advanced techs thread and i try to make sure i check to see if its discovered before i post. if you tried it out u would know its different from the ones in the adv tech thread for peach
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    Backward wavedashing that i discovered!

    I was messing around with Peach in training mode and discovered something awesome. Peach can wavedash backwards by her forward smash move! If youre afraid of missing and your opponent is about to conterattack you then fear no longer. This is an amazing technique. To perform the backwards...
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    Escaping Dedede's Chaingrab

    Well what ive noticed is that your character starts falling after being thrown but if you tech off the ground the moment before you land on the ground after a throw you can cancel the falling animation lag (where your character just lies on the ground) and choose a direction as you tech so you...
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