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Recent content by thegrovylekid

  1. thegrovylekid

    Official Viability Ratings v2 | Competitive Impressions

    As a Question, what makes :4pit: better than :4darkpit: ?
  2. thegrovylekid

    Meta 2015 Community Tier List Voting

    Noticed that Hax$'s is incomplete. Is that saying that every character below Luigi is unimportant?
  3. thegrovylekid

    Meta 2015 Community Tier List Voting

    Made a new list: S tier :foxmelee: :falcomelee: :sheikmelee: :marthmelee: :peachmelee: :jigglypuffmelee: :icsmelee: A Tier :luigimelee: :falconmelee: :pikachumelee: :samusmelee: :drmariomelee: :younglinkmelee: :mariomelee: B Tier :yoshimelee: :ganondorfmelee: :linkmelee: :dkmelee: :gawmelee...
  4. thegrovylekid

    Official Viability Ratings v2 | Competitive Impressions

    the thing with Melee is the gap in viability between #1-8 and #9-26 is huge, and it keeps getting bigger. While I agree, seeing Shiek every two matches is irritating, the fact that there is low tiers at all actually makes the game, in a way. If every character was the same in terms of viability...
  5. thegrovylekid

    Official Viability Ratings v2 | Competitive Impressions

    Customs off, I got read and died at 63% on one of my stocks, I was also in this odd phase where I tried mostly to approach with Dash Attack as opposed to playing around with Luma. Still, Palutena has some strong smashes. That is the recurring problem with the poor doctor. The difference maker...
  6. thegrovylekid

    Official Viability Ratings v2 | Competitive Impressions

    It's a mess. Keep a secondary on hand.
  7. thegrovylekid

    Official Viability Ratings v2 | Competitive Impressions

    good to know. Anyways, I actually recently lost to :4palutena: with :rosalina: . My fault, or actual MU trouble? Oh, and while on the subject, I've had a pretty even time against :4villager: with :4drmario: . What's everyone else's opinion on it?
  8. thegrovylekid

    Official Viability Ratings v2 | Competitive Impressions

    Rosalina and ZSS are above everyone else in this aristocracy. Not sure why you don't have them there.
  9. thegrovylekid

    Official Viability Ratings v2 | Competitive Impressions

    I understand, I main Ike [and Peach] but even then, I find the matchup difficult to deal with. You can't commit to anything Laggy unless it's a garunteed hit or you get grabbed. BAir is godly in this matchup, so is Jab, because they are fast enough to keep up with most of Shiek's moves and space...
  10. thegrovylekid

    Official Viability Ratings v2 | Competitive Impressions

    As far as I recall, the current Melee tier list uses general placements. I don't feel like that works out so well with 55 characters, because there is at least one person who will argue with any given list, even to the top 10. Still, a Melee-esque tier list for Smash 4 would be an interesting...
  11. thegrovylekid

    Official Viability Ratings v2 | Competitive Impressions

    Honestly, Ike's worst MU [in my opinion] is Shiek. In general, fast characters give Ike trouble, but the fact that Shiek has low lag moves hurts Ike a lot. All of Ike's smashes have more endlag than pretty much all of her moves combined, and the MU is just a mess in general.
  12. thegrovylekid

    Official Viability Ratings v2 | Competitive Impressions

    I knew I forgot Someone.... let me go edit that.
  13. thegrovylekid

    Official Viability Ratings v2 | Competitive Impressions

    The way I make my lists is based usually on potential and data combined with results. Therefore, a character with excellent data could go up higher [Pikachu] than someone with better results but worse data. Flawed? Maybe. Better than simply ranking characters based on how good I am with them...
  14. thegrovylekid

    Official Viability Ratings v2 | Competitive Impressions

    understandable. My point about the Jab Lock still stands.
  15. thegrovylekid

    Official Viability Ratings v2 | Competitive Impressions

    The only Abadango match I could find was him vs. Dabuz. I also don't like moving players upwards on my lists because of just one player. If a Meta Knight-esque situation occurs where many people begin making waves with him, then I will move him up 10 places in a heartbeat.
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