• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by T*H*O*R

  1. T

    Is always having bombs or grenades on stage spamming?

    I mean, it's really a matter of opinion. But seriously, who really cares whether it's spamming or not. It sounds to me like your friend is a few losses away from the "Snake is broken and gay" argument
  2. T

    A good counter for snake?

    DK, Olimar, Falco, Pikachu, ROB, and Wario are all harder matchups for Snake. Just look at abit_rusty's matchup guide to show you which characters give Snake a hard time
  3. T

    This is dead, look for the new matchup thread. Be sure to read the rules.

    Oh no I'm not assuming you are all chomp happy, but the Warios that I play beat me when they spam bite. As far as the grab release to up tilt, this will always happen if a person breaks free from a grab and they are not touching the ground, regardless of whether or not they press jump while...
  4. T

    Is snake really broken?

    Fvck the people who say that. Chances are they suck harder than the Snake player they are playing against and that's why they are losing so badly or so frequently that they resorted to b!tching about how "broken" Snake is and how he ruins the balance of the game.
  5. T

    This is dead, look for the new matchup thread. Be sure to read the rules.

    A good way to kill Wario is a grab release to up tilt. If you don't really play against Wario and don't know what I'm talking about, here it is: http://smashboards.com/showthread.php?t=177538 Also watch out for his bite. I know that Wario's aerial mastery has been talked about ad nauseum but...
  6. T

    Under Construction (FAQ + Q&A)

    I really think that that question is too broad for me to answer. In general though, people who can gimp Snake's recovery and keep him in the air for most of the game should win. Also, if you can out range Snake's projectile spamming, this will work in your favor as well. If you want anything...
  7. T

    Under Construction (FAQ + Q&A)

    Hey guys, sorry that I haven't answered any recent questions for the last few days, I have been on vacation. Concerning making the edge a dangerous place, I like to shield drop grenades and spam mortars to make it difficult for people to edge stall. If they fall into a rhythm of dropping off...
  8. T

    Under Construction (FAQ + Q&A)

    Yup, so I typed it up more cleanly; here it is: OK first off, port value is based on the number given to each player when they chose their character using that controller port; thus, port 4 is the highest port and port 1 is the lowest port. Similarly, in terms of port value 4 > 3 > 2 > 1 (like...
  9. T

    Under Construction (FAQ + Q&A)

    OK, I stopped being lazy and found the answer to my last question. http://www.smashboards.com/showthread.php?t=169109 I will retype it in time to make it more compact and easy to read.
  10. T

    Under Construction (FAQ + Q&A)

    Ok see here are where my questions come in: a. What is higher? E.g. 1 is first but 4 is the greatest number b. What do you mean more priority because I have heard that sometimes you will take no damage while your opponent will take some (only in specific circumstances), that your opponent will...
  11. T

    Under Construction (FAQ + Q&A)

    Does anyone know the specifics of port priority?
  12. T

    Under Construction (FAQ + Q&A)

    I have actually found this to be one of the things that I like to have happen to me when I play those characters because it actually puts them at a greater disadvantage when they are trying to get back to the edge. For some people who are not very good at this technique, you can simply mortar...
  13. T

    Under Construction (FAQ + Q&A)

    Well I think it's all a matter of preference. I have found that the best mind games come when you don't do something that everyone expects you to do, or when you change the rhythm of the match and catch your opponent off guard. For example, if you begin the forward tilt on someone, maybe instead...
  14. T

    Under Construction (FAQ + Q&A)

    Ok I'm pretty sure that I understand what rusty is saying and I can explain it in case it was unclear (I thought it was quite clear but since he suggested it might not be, why leave it to chance?) If you picture the map (including the areas outside of your view near the edge of the stage) as a...
  15. T

    Under Construction (FAQ + Q&A)

    I'm slightly confused about your question. Do you mean in general or when being sucked into Pikachu's down smash. In general, your DI is always perpendicular to you motion; ergo, if you are flying to the right at a 45 degree angle from the the horizontal, your DI would be 45 degrees above the...
Top Bottom