hey revel...
just wondering if you were still able to provide info on the melee format...
I've gotten utterly stuck in the mdl0 format and am seeking help from the community...
but until I actually recieve it, I'd like to get back to melee a little...
I've gotten my plugin down to the root nodes and am working on the heirarchy objects...
but one thing I noticed is there's no way to tell the names of objects
^(I think that may be another use of the relocation table)
anyways...
so I figure out the heirarchy...
but now I need to get the names of everything...
this is important for my tmp model format >_>
(need the names)
and one last Q I have is:
how do I go about getting the grid positions from the bone tree??
(parent/child grid positions)
also...
I'd like to invite you to my chat where we actively talk programming issues...
or just talk in general :)
http://tcll5850.hostoi.com
just wondering if you were still able to provide info on the melee format...
I've gotten utterly stuck in the mdl0 format and am seeking help from the community...
but until I actually recieve it, I'd like to get back to melee a little...
I've gotten my plugin down to the root nodes and am working on the heirarchy objects...
but one thing I noticed is there's no way to tell the names of objects
^(I think that may be another use of the relocation table)
anyways...
so I figure out the heirarchy...
but now I need to get the names of everything...
this is important for my tmp model format >_>
(need the names)
and one last Q I have is:
how do I go about getting the grid positions from the bone tree??
(parent/child grid positions)
also...
I'd like to invite you to my chat where we actively talk programming issues...
or just talk in general :)
http://tcll5850.hostoi.com