• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Recent content by Project Quarantine

  1. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    I've been doing nair->pp utilts with my silly pocket swordfighter for a while. You can also catch landings with it, it's super nifty
  2. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    So...uh...this: http://youtu.be/cmslcwO5y5k I'm not sure if this is practical at high level play or how many characters can use it, but it seems cool. I'll be sure to update if Zan decided to actually explain this to those wondering.
  3. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    Surprised nobody has mentioned another top robin who is in my region (Minnesota), Skorpio. He's 3rd on our PR and one of the consistent top anthers ladder players where he goes by Skorpio95x. I know it's online, but anthers is pretty stacked in general imo. IIRC he said the sheik mu is...
  4. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    You guys, we can't make distinct orders of characters until we disect matchups, like what was done in developing brawl. (Example: the pika boards :yeahboi:) That's like trying to make a baking recipe without the key ingredients
  5. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    90% of you live within 100 miles of the U.S border. You can't be that spread out, you aren't North-South XD Although Canada is a beautiful country I would like to live in someday On another note, can we stop comparing characters to their brawl/melee incarnations pls? They are different games...
  6. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    I agree with this, but it isn't just the lack of grab follow ups that hold him back. Bowser jr write-up: He has trouble killing when he can't get an early setup, like Kart->UpB hammer (with rage can kill as early as 60% on floaties and light characters). Upsmash is fast, but when the opponent...
  7. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    That matchup is like played either entirely offstage, or is wario camping some platform for a timeout. Jiggs is one of the characters without too many problems against wario offstage, granted she gets a read. But where wario should win the matchup is offstage. An adept Wario should take...
  8. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    Imo for this thread to be worth a lot more, we need to stop talking about who is bottom X or why samus is worse than zelda. I'd like to suggest: Solo main viable - can win nationals alone Example: Sheik Viable with secondary - mainable character to win nationals if paired with 1-2 more for bad...
  9. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    Oh no. Do I need to pull out the dictionary on y'all like a few months ago in the old thread? No Viable is generally defined in the smash scene as "able to win high level tournaments." The word(s) preceding viable, such as: not, kinda, very, solo-main or barely, define how "viable" a character...
  10. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    I would say you are playing characters with unusual aerial control. Falco bursts like a formula one, but then is lethargic when in the air. He also has a crazy high jump, slow normal fall speed and fast ff speed. Wario has the best "control" in the game. This considers mobility...
  11. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    Ike does not have to go deep. His fair kills 25-30 % earlier than Shulk's. Ike's bair in roughly 8 frames faster than shulks, and it kills as early/slightly earlier. While I agree with your points on the monando, Ike's brute strength outweighs Shulk's ability to go deep. Not to mention, he...
  12. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    Here's an example of why the metagame isn't overcentralized. Check out this 90-man tournament that happened in Minnesota yesterday: http://smashboards.com/rankings/go4-smash-weekly-sm4sh-9-19-top-32.8893/event Top 8 featured a Ganon/Falco, two Kirbys, a Megaman, Mac, Robin, Rob, and a...
  13. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    He lost 3-1. Went Luigi last game 4, but got two stocked. Nonetheless, great to see someone who knows bowser inside and out. Congrats to Pink Fresh
  14. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    Edit: other post came in seconds before mine whoops Leo (meta knight) of Mexico just defeated Mr R. twice in a tournament, once in gfs. He called out zero and wants to 2 stock him. Guys, we've had mexico under our pillows
  15. Project Quarantine

    Official Viability Ratings v2 | Competitive Impressions

    Off the top of my head, I can't think of any. An alternative question that might lead to similar results would be, "Who does [regular] Mario beat by a significant margin in the top/high tier?"
Top Bottom