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Recent content by Natch

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    Complete Hitbox/Frame Data For Every Character (Now with KO Percents)

    Where's the frame data for Lucas?
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    Mii Gunner VIDEOS

    Funny thing, in the first match at 2:32:00, they say you took the stock off Sheik with what was "definitely an Up Smash". It was an Up Tilt-which just proves all the more how underrepresented Mii Gunner is.
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    Tournament Mode [1.1.0] Community Patch Notes

    In the main post, it mentioned the word "charge" in relation to Mii Swordfighter's "Neutral Special 1". It doesn't charge at all-only the 3rd one can "charge". Neutral special 3 in the flurry of sword stabs(only one that can charge) whereas Neutral special 1 is the Tornado.
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    Data "Chimera Laboratory" - Lucas moveset discussion

    So I've heard.
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    Data "Chimera Laboratory" - Lucas moveset discussion

    Back throw kills. Set a Marth to 120% in training mode, in FD. Run all the way to edge(roll if you have to so you're as close as you can get) grab, and throw. Sparks should happen, and Marth should die.The Marth was set to CPU Lv 6, in case that has any affect on how-or if-they DI. Remember that...
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    Q&A Game Play Advice and General Discussion

    First off, welcome to the Smash community. Sorry for the salty players, but sometimes that can't be helped. That, and the B.O. I can however, recommend going to more tournies, and hopefully, you'll be getting past the first round. I remember back in the early days of Brawl that I would NEVER get...
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    Lucas: Buffs and Nerfs

    So Rope Snake now has a longer tether range(and hopefully no hurtbox), Dthrow now combos into something other than Utilt, and it looks as if Nair is more reliable in terms of getting all the hits off(let's hope it still does 17% if all hits connect, like it did in Brawl). I like where they're...
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    What Characters Make a Good Doubles Team?

    I did well with Shulk+Kirby in doubles last sunday. I was Shulk, my partner was Kirby. I had never met this guy before in my life, but I went 2 and 2 in bracket. All he had to do was take my Monado Arts.
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    I have a question about frame data sheets and all of their acronyms.

    Also, it seems you have done this for a variety of characters. Could you do this for their custom specials, as well?
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    Lucas: Buffs and Nerfs

    Well, maybe it auto-cancels, allowing us to land before the last hitbox, and do another attack, or grab, if it has enough hitstsun.
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    Lucas: Buffs and Nerfs

    Um, as far I know, it didn't have an aerial hitbox. Unless you're referencing PM and not Brawl.
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    I have a question about frame data sheets and all of their acronyms.

    I'm using this one as an example: http://kuroganehammer.com/Smash4/Shulk I don't know what FAF, means, I assume BKB means Base KnockBack, but I have no clue what WBKB and I don't know KBG is. I need help understanding these acronyms, if anyone could help, I'd much appreciate that.
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    Lucas: Buffs and Nerfs

    I reaaaaally hope he's overall better than he was in Brawl. A viable Lucas would be a dream, y'know? Also, any indications if Lucas' Rope Snake will have an aerial hit box, like Link's or Samus'?
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    "I hope I can figure out the secret of its power one day" - Shulk AT's/tech thread

    Hey, has anyone done any testing with the Decisive Monado Arts(Custom Neutral B number 2), 'cause the timing would be different. Could someone get a guide out about that?
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