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Recent content by ketchupprecum

  1. K

    Social Zelda Social - Still the queen of Smash...and maybe queen of low tier for a decade, too. Shall we make it two?

    Is level-4 and level-5 charge no longer 2 hit? edit: sorry quoted wrong post
  2. K

    Guide Zelda Social: But also the FE Heroes Internet Cafe

    I just got bodied by Metaknight. He has like no lag after anything.
  3. K

    Guide Zelda Social: But also the FE Heroes Internet Cafe

    Probably Rosalina & Luma.
  4. K

    Guide Zelda Social: But also the FE Heroes Internet Cafe

    Guys I know bragging about For Glory is kinda stupid but it was hilarious because the Sheik player lost 5/5 and he wrote "GET ALIFE". The patch is shattering his world.
  5. K

    Guide Zelda Social: But also the FE Heroes Internet Cafe

    Only one thing!
  6. K

    Guide Zelda Social: But also the FE Heroes Internet Cafe

    If you could only change one more thing about Zelda in the next patch what would it be? I want a bigger hitbox for sweetspot fair/bair/dair.
  7. K

    Guide Zelda Social: But also the FE Heroes Internet Cafe

    I haven't been able to land jab > fair/bair since the patch at the usual %s. Anyone having luck with that combo? Edit: or even jab > dair from ledge.
  8. K

    Guide Zelda Social: But also the FE Heroes Internet Cafe

    I'm really enjoying the grab buff. I used to follow dtilts into dash grab but now I can save some frames by doing just standing grab.
  9. K

    Guide Zelda Social: But also the FE Heroes Internet Cafe

    I think I was landing nair to fair/bair much more consistently yesterday. Might be placebo but maybe 3%>5% difference in the last hit leads to just enough hitstun for that followup?
  10. K

    Guide Zelda Social: But also the FE Heroes Internet Cafe

    Hi! Longtime lurker but I finally decided to join so I can ask a question or two. Been playing Zelda since release and I honestly was giving up on her halfway through 1.1.4. but this patch has brought me back. I really enjoy the fear factor this patch has brought. Now all these people are...
  11. K

    1.1.5 Zelda Changes?

    KBG was pretty decent on Naryu's Love from my memory. At higher %s I used to tech chase with Faore if they didn't tech the landing (Naryu sends pretty horizontally). Edit: Also should note that while the intangible frames are frame 5-15 the last hit is frame 28 and the entire move lasts 60...
  12. K

    1.1.5 Zelda Changes?

    Well if you beat out a move because you timed Naryu's Love would they just get knocked back from the rest of the hits? It was already a thing but I think it is more reliable now because the hitbox size increased.
  13. K

    1.1.5 Zelda Changes?

    We can still read air dodge then fast fall nair into elevator/dsmash. Since each multi-hit of nair does more damage now (2->2.5 front and 1->1.5 back) I am assuming there will be more hitstun now so they can't shield once they are dragged down. Haven't read updates on hitstun of nair yet though...
  14. K

    1.1.5 Zelda Changes?

    rar double jump bair out of dthrow?
  15. K

    1.1.5 Zelda Changes?

    Does changes to nair affect combos? Specifically would like to know if there is increased hitstun and how dmg + bkb/kbg are affecting nair.
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