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Recent content by Habilecho

  1. Habilecho

    Zelda vs. Jiggylpuff Strategy

    I haven't tried Stadium too many times but from what I have done it seems like a decent counterpick. Really it depends on what type of puff you're playing against and how you can handle it. Puff's that know how to corner pressure I can see Stadium a lot more since it gives you some extra room...
  2. Habilecho

    Bread / Butter of Picking up Zelda?

    I haven't see that video before so it was nice to watch. Has some good stuff in it. Keep in mind that Zelda as a character is very counter-aggressive. A strong defensive play is where she really shines. A lot of this requires reading the heart out of your opponent. As such, it means you need to...
  3. Habilecho

    Justy (Zelda/Sheik) vs Slagg (Samus)

    Super cool how you're implementing Sheikda. Was quite enjoyable to see. I think the biggest thing I noticed was you basically had two modes, being 'all in' or 'all out.' Basically, full aggro or full retreat. You need to mix in some extra tricky movement options to throw the opponent off (eg...
  4. Habilecho

    the secret zelda strats discussionzone

    Your stage positioning is very good. Pretty aggro on kicks when transitioning from ground to air.
  5. Habilecho

    Mr. Game & Watch Bucket Equation

    Also interesting to note is that when a move gets absorbed by the bucket, that move is not staled. Three PK flashes in a row all count for full damage for example.
  6. Habilecho

    Zelda's Dtilt

    @Profane I believe so yeah. Your shield pokes on platforms were insane dude.
  7. Habilecho

    Zelda's Dtilt

    yeah d-tilt fair works but as a DI mixup u-tilt makes it so they probably won't get the correct survival DI when they think a kick is coming. Plus if it's guaranteed kill % then you can just mash utilt when you see they missed the combo DI and it's more guaranteed than kicking them (plus it...
  8. Habilecho

    Zelda vs. Jiggylpuff Strategy

    I've never tried dair --> bair before. But just testing it looks pretty sick to do. What characters use that most? Sheik / falcon / marth is what comes to mind.
  9. Habilecho

    Zelda vs. Jiggylpuff Strategy

    Oh that's cool. Thanks for the tips on f-smash spacing. dair combo sounds nasty I got to try that sometime.
  10. Habilecho

    ~::Zelda Finder::~ Read First Post

    Around the same time I'd say.
  11. Habilecho

    Zelda vs. Jiggylpuff Strategy

    no stale lightning kick kills spawn position puff on FD at 66% (with 20XXTE smart DI) no stale fully charge single hit f-smash kills her at some position at 58% no stale no charge single hit f-smash kills her at 87% I tested it before no charge since it wasn't always possible to have the time...
  12. Habilecho

    Zelda's Dtilt

    Also d-tilt --> utilt on sheik doesn't start working until ~130% but it kills practically everywhere except dreamland (closer to 140% - where a kick would kill her anyways, but it can still be useful as a shield poke potentially into kill confirm)
  13. Habilecho

    Zelda's Dtilt

    Oh sweet I didn't realize dtilt hits samus grapple sweetspot that's good to know. d-tilt --> u-tilt kills samus at these percentages (% listed to before the d-tilt) - assuming no stale Yoshi 99% FoD 112% Stadium 105% Battlefield 111% FD...
  14. Habilecho

    Zelda vs. Jiggylpuff Strategy

    You can also get cheeky and din's fire --> kick which can true combo if done perfectly. I terms of raw damage this would be the best. You just have to make sure you can set it up in time beforehand.
  15. Habilecho

    Zelda vs. Jiggylpuff Strategy

    Kick rest punish is infinitely better than perfect spaced f-smash. Fully staled kick will kill earlier than unstalled f-smash (last hit only). You can fsmash to destale both kicks though that is a factor. But if you can kill her use a kick. I think fair > bair though since most likely the kill...
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