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Recent content by CARNiVOOR

  1. CARNiVOOR

    Kirby Question and Answer/Helpful Thread directory! <(^_^)>

    Quick question: QCDI is Quarter Circle DI, right? Is it literally just rotating the control stick to fastfall quicker? Or do I have it wrong?
  2. CARNiVOOR

    DK vs DDD?

    Get him off stage. After he's offstage, it's your game. Read his recovery and it's over. To get him offstage, play smart, get a grab in, Cargo mode, walk off stage, go forward and fall a bit, down cargo throw. After that, it's all about how well you can read him. Assault him with some Bairs to...
  3. CARNiVOOR

    Donkey Kong Teams Thread - Current Discussion: Marth (Last Update 9/23/10)

    DK's have a down throw lock until around 50%. Cargo down is an infinite, and regular cargo mode can be used to just rack up damage with spinning kong. (Cargo super armor) In this teams match, as long as the DKs stay close, they can abuse smashes. A shielded smash from one DK can lead to a...
  4. CARNiVOOR

    DK vs DDD?

    Being a DK AND DDD main... With the infinite, it's DDD's match, easily. And because the infinite is allowed in most tournies, this MU will USUALLY be in DDD's favor. Of course, if it isn't allowed, I'd say 60-40 DDD. As DDD: FTilt/DTilt stops all of DK's ground approaching. Even if DK can...
  5. CARNiVOOR

    Hat's Bull **** Tourney results

    Good **** Radori, but one question. Why the hell didn't you tell me where you were going before. Carn angry
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