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Recent content by B.W.

  1. B.W.

    Data Olimar Frame Data - Project M 3.6 Full

    Good thread. Did you get all this data by yourself? Would be cool if you got hitboxes too, just for a more complete resource. Even cooler if you did all this for Toon Link because he could use a new frame data thread lol.
  2. B.W.

    Difference between pikmin?

    Are you sure it's not? Pretty sure when you compare it to the other Pikmin side by side the Yellows are slightly bigger.
  3. B.W.

    Data Toonlink Hitbox/Frame Data Thread

    Most of the frame data from the spreadsheet is still correct. Some of the damage in it isn't though.
  4. B.W.

    Difference between pikmin?

    I know I don't really play this game anymore but I'm just gonna go down the list of things so you know what's up with every Pikmin. RED Red Pikmin sport a higher damage output than other Pikmin. The only Pikmin to outdamage Red is a Flower White. However Red has some advantages over White such...
  5. B.W.

    Olimar general discussion

    I hope he's not talking about me cause I'm certainly not a top placing player, I just like gathering his data and testing theories, and I definitely don't think he's nerfed lol. He's so much better over all now. Just his recovery could use a little fine tuning to make it just a little better...
  6. B.W.

    Olimar general discussion

    Every person I've played has acknowledged that Olimar's new Up-B is easier to deal with. Including the ones that know how to properly edgeguard B-Tethers, and had never let me come back to the stage before. The real issue I have with it is the lack of angles on it. Tether wasn't very...
  7. B.W.

    Tell me about the whistle

    Correct and correct. The order is still the same as Brawl.
  8. B.W.

    Olimar general discussion

    We actually can't on some stages. The length is slightly shortened and the angle doesn't allow for it. We'll go under the stage or it just won't go high enough cause it's trying to go diagonal. BTW when I say deep, in this sense I mean we can't go very far downward (vertically). Horizontally...
  9. B.W.

    Olimar general discussion

    I wouldn't say I'm back for sure. I'm playing with a lot of characters right now. Pit is super interesting right now. But yeah, it lacks speed, versatility, and a real ability to sweetspot. It is nice not having to rely on Pikmin, but we get bodied off stage even harder than before and I hate...
  10. B.W.

    Tell me about the whistle

    If Blue came to the front of the line last time you whistled, then Purple will go to the front, regardless of who's in your line (so long as there's no White of course).
  11. B.W.

    Olimar general discussion

    Alright guys, here I am to give you my impressions of Olimar's current state... What did you actually think I wasn't going to test his changes after all the data gathering and grinding out the character in other versions? Anyway here goes. 3.6b at first glance is a buffed Olimar in tons of...
  12. B.W.

    Tell me about the whistle

    1) Olimar plucks 4 Pikmin that come out in the order of Yellow > Purple > Red > White 2a) If Olimar hasn't whistled yet, or if his last whistle put Purple in front, then that means that it's Red's turn to go to the front of the line and the whistle will reorganize his Pikmin like this: Red >...
  13. B.W.

    Toon Link Suggestions

    Fox's U-Smash is still, in a few ways, better than Pikachu's. Pika might have more power in his, but it also comes with more end lag and a bad flub hitbox behind the move. If Fox misses his U-Smash you have to be way more on point when trying to punish it, and the "bad" hitbox is still very...
  14. B.W.

    Olimar Frame Data - Patch 3.5

    People don't play Olimar because people don't like Olimar as a character. The only reason he was played in Brawl was because he was one of the best characters in the game.
  15. B.W.

    Olimar Changes in 3.5 and What This Means For You

    I've heard that idea before. Still don't care for it.
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