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Recent content by AyyLmaoJK

  1. AyyLmaoJK

    Data Tournament Placing Database & Scoring Project

    Making sure this doesnt get overlooked http://challonge.com/TSC4T 89 Entrants featuring Abadango, Kamemushi, Some, Umeki, and Raito
  2. AyyLmaoJK

    LINK- A Japanese Link Combo Video

    Landing Lag means once you land, there are a certain number of frames until you can act out of it. For Link's case, this is 32. It doesn't have to do with any hitboxes or how long the animation is.
  3. AyyLmaoJK

    LINK- A Japanese Link Combo Video

    http://kuroganehammer.com/Smash4/Link Scroll down, says for itself. 32 frames of endlag. Also, I'm assuming either your the troll here, or you just want to act superior. I'm not into starting things, I've said what I've had to say. Good day, sir.
  4. AyyLmaoJK

    LINK- A Japanese Link Combo Video

    Link's grab is very slow and punishable, it's a risky move to make. Ike and Robin both have better grabs than Link for the same reward.
  5. AyyLmaoJK

    LINK- A Japanese Link Combo Video

    So, your kidding right? If you actually list them to best to worst, you can see for yourself. Averages of said list, in ranking order: https://docs.google.com/document/d/1DxzVYr9AGDuG98DdLGHjr4PgAHQ8tPCQfR_WzT62FTQ/edit?usp=sharing Links all the way on the bottom. As for your second point...
  6. AyyLmaoJK

    LINK- A Japanese Link Combo Video

    ZSS and Link have extremely similar grabs so I don't know why you're using it as a way to make link look better. Corrin has side B which buffs her mobility by a ****ton and she still has better frame data, a godlike gimmick side B, punish game and has a kill throw that's earlier than Links.
  7. AyyLmaoJK

    LINK- A Japanese Link Combo Video

    Link's frame data is worse than pretty much all of these. https://docs.google.com/spreadsheets/d/1hSVnSiLaoGQgxbIr6l-DuqoUAyCSNb0J6qXTnhjJjD0/edit#gid=293376651 (Bayo's frame data wasn't changed from 1.1.5 to 1.1.6) Link, according to this, has the 55th worst frame speed of every character...
  8. AyyLmaoJK

    LINK- A Japanese Link Combo Video

    I don't see how this would change viability at all. It's a good video but it doesn't introduce that many new things. Only thing interesting is the bomb footstool setup, and that seems dependent on how long nair locks, which I don't know. If it locks forever, then it's a good tool to use...
  9. AyyLmaoJK

    [Work In Progress] Step Dash Distance Rankings

    Thought I'd throw this here: https://twitter.com/MySmashCorner/status/764236681507733504 Doesn't determine lengths, but the results should be similar to this.
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