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Recent content by atv1992

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    Down tilt untechable scenario to jab lock kill confirm

    So, I'm guessing most of you guys have seen that beefy smash doods video explaining a new untechable scenario when there's a spinning animation involved, so my friend EnDa and myself were wondering if this could be useful for Pikachu, the answer is yes. Down tilt is often used for jab lock...
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    Input Delay

    Yeah I knew about the beefy smash dudes video and I know about controller delay offline, but I wanna know how online affects it.
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    Input Delay

    This has been discussed a lot and lots of people are experiencing it, I'm not here to say that I'm experiencing terrible input delay, because I really don't plus I have a lan adapter to avoid this type of problem, but I'm here to ask you guys a question. I am an offline and online player, as...
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    New (or so I think?) Pikachu tech I found

    So ESAM is going to use this method from now on, proving my point that this technique is faster than the standard double jump technique. I'm glad you guys are digging it c:
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    Who are your secondaries for Pika's bad matchups?

    Just Ness for Rosalina, jk Ness gets destroyed. But I do have a Ness for Luigi, Ness (debatable since Pikachu vs Ness is kinda even but stressful for both the Ness and Pikachu player) and maybe Fox. I think Pikachu has the lead or even matchups against most of the cast including Sheik, that's...
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    Rate this Pikachu?

    I'll be completely honest, pretty basic Pikachu like a 6/10 (maybe even less lol), messes up his combos, has a back roll habit, uses dash attack in neutral, etc. And the falcon player just stood there, asking to get killed lol
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    Some underused kill options

    Personally I don't like relying on footstools too much, however I find the grab release technique quite interesting, nice find c:
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    The Union Room: Pikachu Player Finder Thread

    SmashBoards User name: atv1992 In-Game name: ATV 3DS Friend Code: I don't have a 3DS ;-; Nintendo Network ID: atv1992 Country of Residence: Mexico Favorite Palette Colour: Message: I love my rat c: I like to believe I'm a somewhat competent player
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    New (or so I think?) Pikachu tech I found

    Well, I'm glad you guys are liking it/experimenting with it c: Here's another way I use it, for this I was playing against a CPU since my Internet connection isn't viable (lol FG lag really messes up Pikachu) and I couldn't practice it with my friends. Double jump reads...
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    New (or so I think?) Pikachu tech I found

    It is, you can try it in the lab and you'll notice you get the 3 hit combo. Things combo!!! c:
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    Tips for new user?

    Hello and welcome c: ! I'd recommend you go to training mode and figure out how his aerials, tilts, grabs, smash attacks and specials work because everything in Pikachu's arsenal is useful. His best approach options are fair, dair, RAR uair, grab, quick attack and maybe nair, so Pikachu has...
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    New (or so I think?) Pikachu tech I found

    Not really: https://www.youtube.com/watch?v=rqR8nfFKNnQ 2:15 What Esam is doing right here is that he's actually using his double jump (even though it doesn't look like it) for the thunder to hit him which is a bit "slower" and leaves you without your double jump if you mess up...
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    New (or so I think?) Pikachu tech I found

    I've always wondered is there a way to always get the up throw thunder follow-up if you read the DI correctly....? ...There is a way.... Now you may be thinking: What the hell is this man talking about? Let me explain: I'm not talking about just reading the DI after an up throw and hope...
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    Q&A Pikachu Q&A Thread (Ask a Quick Question, Get a Quick Answer)

    Hey guys c: this is my first post and my first question. What are your approach options against characters like Mario, Ness, Kirby and all the small characters in general? I've found that going for fair isn't the best option when they stay grounded since most of the time you won't hit them. So...
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