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Recent content by aloeknight47

  1. aloeknight47

    Smash Turn Desync - The next big IC's tech?

    IC's stuff really needs to get centralized.
  2. aloeknight47

    Smash Turn Desync - The next big IC's tech?

    Introduction I'm a Canadian Ice Climber's player who goes by Eidolon. A few months ago I was messing around with various IC's tech in the lab and I came across an interesting attribute of the Ice Climber's synced smash turn. Well this isn't...
  3. aloeknight47

    Come on and Hammer Slam and Welcome to the Jam

    Maybe i'm just poorly informed but there seems to be a lack of information regarding the Ice Climber's fair. All I've found is: "Can meteor smash if sweetspotted" and "Can meteor smash the opponent if landed properly". How does the sweetspot work to determine if the move meteors or not? From...
  4. aloeknight47

    Vs. Shine

    As said before, it is all about space. Keep in mind while fox is fast he is still making the aggressive move, you have a defensive advantage, given you can react. Once you notice they have a tendency to engage with a shine you can, in a lot of situations, stuff them. If they are running in, put...
  5. aloeknight47

    What are the actual mechanics of hitting someone while they are grabbed?

    I've noticed this as well. High knock-back attacks seem to be more likely to knock the grabbed character out of the grab the longer the grab has gone on, but i can only speculate as to why. I wonder if anyone even does know, it doesn't seem like a tech that would be well explored. Like you said...
  6. aloeknight47

    Isaac's Fan Model and Moveset for PM

    Bamp. I would like to have a more comprehensive Djinn system, adjusting stats and Psynergy like in the games, but that may either 1: overcomplicate the moveset or 2: make him Shulk
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