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A Concise Guide to Villager

Not any more useful than the in-game manual.
What he said...
The Villager's recovery has no hit box on it so it is fairly easy for another character to Dair spike you or run off and do a Back air stage spike.
Timber is not OP. It has a ridiculous amount of startup and ending time with such little range that most scenarios its not worth it and the axe is usually just better than the tree even if it has quite a bit of landing lag.
You mention Little Mac MU being amazing because you have a good air game/edge game but you don't mention (also applies to Mario) that if Little Mac gets close to you that your going take a lot of damage and also leave out that you can shutdown his ground approaches with gyroid
Explain the random factor on Dair/Uair and bring Nair up in the aerial section .
The cons section needs to explain he has difficulty fighting combo oriented characters if they can get up on you and he is a lighter character so he can die earlier than others from a strong attack
Basically go more in depth on move properties and the matchups
Stating the obvious
J
JE_DMNG
I know, but again, still a WIP.
I like it! but could give some more info
J
JE_DMNG
Thanks, but of course, still a wip
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