- Game Versions
- Smash 3DS, Smash Wii U
Desychronizing Luma:
This situation can happen in one of a few particular ways but in the video I only showcased the easier one to pull off in a match. When landing with Up Special right as Rosalina touches the ground and just few frames after if you mash the input for Rapid Jab and hold the attack button you can keep Luma in the animation but Rosalina is free to move around as normal. If you already know this tech then of course you know that all moves except Side, Neutral and Down Special are possible including shield, Rapid as Rosalina and of course Grab, Tilts and etc.
Now I'm not sure what to call the combo it's self but lets just call Lunar ascent. I dunno, not good at names but pretty much when landing with Rapid Jab Luma will always face the original direction Rosalina was facing when she lands ergo if she was facing right Luma will face right and vice versa the rapid Jab hit can lead to a very early ceiling kill with Rosalina's Up Air if you do it the first way which is the opponent running into the Jab and releasing the Attack Button on the 3rd loop hit into finisher. Now the jumping is actually not a precise but it's still needs to be accurate, either short hop into double jump Up Air immediately after letting go of Jab or just float around with full hop into a fast fall before double jump in order to get the right spacing, both ways work. Due to the fact that the first tactic is a bit impractical the second way from a pressured Down Tilt or from grab release works best. Once I get the proper equipment I can go overall the applications of the Desychronizing and how to do it. Until next time guys. STY signing out.