LavisFiend
Smash Lord
*I have a lot to say. If you are going to come in here and flash your ignorance by not reading the post and flooding my thread with TL;DR, then I would think twice. You have no idea how quick you imprint yourself as a ****** in many peoples minds when you post something so idiotic and childish. With that said, don't waste my time and your own, and just stay out of the thread if you have no intentions of reading.*
I believe the thought of a Smash Bros 4 is unlikely, but for a different reason.
You see, unlike Melee, Brawl is a gigantic game, filled to the brim with content. Content, that is not just filler, but extentions of the overall game. Every inch of that game is playable. You can even play with your trophies now.
The overall content has increased in what Melee had, and added things that melee did NOT have. You can see that with the final package, that so much work and so much stuff was added, that it was almost as if they wanted you to stay busy for a really long time. Brawl guarantees a brand new experience every time you boot up your system, but how are they able to do this?
New levels and brand new opponents. All without the hassle of spending a penny. You don't have to pay for a plane ticket to face other talented players anymore, you can face them from the comfort of your own home. Lag is a variable, but every good thing comes with a bad. It is a balance in deeds as I like to call it. Look at the bright side; a little slowdown in comparison to a 75$ plane ticket? Your choice.
Sakurai has prepared for us a fine assortment of quirky levels as well as visual splendors, a selection that has shown the labors of Sora LTD. quite nicely. The list however might say 40+ levels.... but Brawl is easily capable of THOUSANDS! How IS this? User created levels. This feature ALONE guarentees a new thing EV-ER-Y day for smash fans to sink their teeth into.
Smash also set a record with Brawl. 300+ songs. No game in the history of forever has ever acheived such a milestone. The most a game has ever had is around 50-70 tracks. Didn't even BREAK triple digits...
Brawl did. Thrice.
Let's not forget the fact that we actually have TWO games going on. The side-scroller adventure that is SSE, and of course, the BRAWL modes. A fighting game AND an adventure game, bundled into one disc.
We also could never forget the fact that we have 35 combatants; a great many of which who are new faces. The metagame has reverted to zero, and in it's place, lies a completely untouched metagame. It took people a couple of years to tear into Melee and turn it into a pro friendly, competetive-worthy title, but it HAPPENED, and with Brawl being a completely new game, it gives people something to work for.
What we have here, right now, and currently, is a VERY good and well-crafted game. Easily one of the best. Hell, for it's acheivements, it can be considered THE best as far as 2D fighters go.
....Yet people desire a Smash Bros. 4. My question is simply this....
Why? Also, How?
You can't get much better than what Brawl has set out, no matter how many characters you add, how many levels you add, etc. Something has to break; and something will grow old and stale. Brawl was created as if it were the last one to exist, and I believe that this was important to take note of, not because of how well the end product shaped up, but with what this means for the Smash franchise.
There is really not much Smash 4 could DO that can top what we have already with Brawl. The only thing Smash 4 COULD do is add things to the pool. What I am basically saying is that Smash 4 would essentially be an upgrade to Brawl. It wouldn't be a different game because it would be far too risky to try and remove certain things and add others into Smash 4 to create a new game. With how thorough Sora was in creating Brawl, we have modes out the rear. They couldn't add an online mode. We have that. They couldn't add a story mode, we have that. What the crap could you do with the music that Brawl HASN'T done?
So to reiterate, Smash 4 only serves as an upgrade. It would be entirely too risky to tamper with the good things we have to give us more.
Back to the "something has to break" point. People want more and more characters, but what people don't want is imbalance. You are basically asking for everything, as you can't have BOTH without tipping in the favor of another thing. Sure, we can have TONS of characters, but the balance pool that characters share would begin to trickle out as more and more characters are added into the mix. Brick upon brick of code drowning out previous code, and eventually? We would lose A LOT of balance. Please remember that no one character undergoes the same amount of development time. With each new character added is a few more days of balancing to adjust that new character with the growing number of characters already available.
Basically? If you are last, you will take the longest time. People seem to ignore this point over and over again. Why? Denial perhaps.
Brawl will be the final Smash game, but the most common question I hear is, "WELL, WHAT ABOUT THE NEW SYSTEM FIEND LOL?"
Brawl will be remade for that system, more or less, but this time, they will just add to the game by introducing a few new characters here and there.
but to start from the ground up to build a brand NEW smash? Unreasonable and completely silly to believe.
There is always the possibility that in a few years after Brawl has sold well and people are comfortable playing, that Nintendo will give us some downloadable things here or there, but it is not a certainty.
So in conclusion, you want a Smash 4?
....Well....you are looking at your Smash 4.
I believe the thought of a Smash Bros 4 is unlikely, but for a different reason.
You see, unlike Melee, Brawl is a gigantic game, filled to the brim with content. Content, that is not just filler, but extentions of the overall game. Every inch of that game is playable. You can even play with your trophies now.
The overall content has increased in what Melee had, and added things that melee did NOT have. You can see that with the final package, that so much work and so much stuff was added, that it was almost as if they wanted you to stay busy for a really long time. Brawl guarantees a brand new experience every time you boot up your system, but how are they able to do this?
New levels and brand new opponents. All without the hassle of spending a penny. You don't have to pay for a plane ticket to face other talented players anymore, you can face them from the comfort of your own home. Lag is a variable, but every good thing comes with a bad. It is a balance in deeds as I like to call it. Look at the bright side; a little slowdown in comparison to a 75$ plane ticket? Your choice.
Sakurai has prepared for us a fine assortment of quirky levels as well as visual splendors, a selection that has shown the labors of Sora LTD. quite nicely. The list however might say 40+ levels.... but Brawl is easily capable of THOUSANDS! How IS this? User created levels. This feature ALONE guarentees a new thing EV-ER-Y day for smash fans to sink their teeth into.
Smash also set a record with Brawl. 300+ songs. No game in the history of forever has ever acheived such a milestone. The most a game has ever had is around 50-70 tracks. Didn't even BREAK triple digits...
Brawl did. Thrice.
Let's not forget the fact that we actually have TWO games going on. The side-scroller adventure that is SSE, and of course, the BRAWL modes. A fighting game AND an adventure game, bundled into one disc.
We also could never forget the fact that we have 35 combatants; a great many of which who are new faces. The metagame has reverted to zero, and in it's place, lies a completely untouched metagame. It took people a couple of years to tear into Melee and turn it into a pro friendly, competetive-worthy title, but it HAPPENED, and with Brawl being a completely new game, it gives people something to work for.
What we have here, right now, and currently, is a VERY good and well-crafted game. Easily one of the best. Hell, for it's acheivements, it can be considered THE best as far as 2D fighters go.
....Yet people desire a Smash Bros. 4. My question is simply this....
Why? Also, How?
You can't get much better than what Brawl has set out, no matter how many characters you add, how many levels you add, etc. Something has to break; and something will grow old and stale. Brawl was created as if it were the last one to exist, and I believe that this was important to take note of, not because of how well the end product shaped up, but with what this means for the Smash franchise.
There is really not much Smash 4 could DO that can top what we have already with Brawl. The only thing Smash 4 COULD do is add things to the pool. What I am basically saying is that Smash 4 would essentially be an upgrade to Brawl. It wouldn't be a different game because it would be far too risky to try and remove certain things and add others into Smash 4 to create a new game. With how thorough Sora was in creating Brawl, we have modes out the rear. They couldn't add an online mode. We have that. They couldn't add a story mode, we have that. What the crap could you do with the music that Brawl HASN'T done?
So to reiterate, Smash 4 only serves as an upgrade. It would be entirely too risky to tamper with the good things we have to give us more.
Back to the "something has to break" point. People want more and more characters, but what people don't want is imbalance. You are basically asking for everything, as you can't have BOTH without tipping in the favor of another thing. Sure, we can have TONS of characters, but the balance pool that characters share would begin to trickle out as more and more characters are added into the mix. Brick upon brick of code drowning out previous code, and eventually? We would lose A LOT of balance. Please remember that no one character undergoes the same amount of development time. With each new character added is a few more days of balancing to adjust that new character with the growing number of characters already available.
Basically? If you are last, you will take the longest time. People seem to ignore this point over and over again. Why? Denial perhaps.
Brawl will be the final Smash game, but the most common question I hear is, "WELL, WHAT ABOUT THE NEW SYSTEM FIEND LOL?"
Brawl will be remade for that system, more or less, but this time, they will just add to the game by introducing a few new characters here and there.
but to start from the ground up to build a brand NEW smash? Unreasonable and completely silly to believe.
There is always the possibility that in a few years after Brawl has sold well and people are comfortable playing, that Nintendo will give us some downloadable things here or there, but it is not a certainty.
So in conclusion, you want a Smash 4?
....Well....you are looking at your Smash 4.