ARGHETH
Smash Lord
- Joined
- Mar 9, 2015
- Messages
- 1,395
Ironically, your initial post (on this topic) took a small part of a person's post (the poster not liking to watch Melee due to perceived smaller number of playable characters) and completely ignored the point of it (opinion on balancing Sm4sh).Can't go one postwithout the little quips huh? Fine. You took an aside comment from my post and made that the primary point of my post, drawing it out as far as you could.
Melee does have almost literally a decade's worth of experience over Sm4sh, so there's that. Also, having more characters placing well does mean that it's more balanced at top level. If you're going to look at it compared to the total cast, then you should probably look at how lower tiers fare between the two games, too.Melee came out in a different time. They had less development time and other resources etc, so there are less characters in that game. Still, a good number of the characters place well in finals, even over a decade later. Its a fairly well balanced game despite the fact that balance probably wasn't really a primary goal in development. Just because a game comes out later with over 2x as many characters and has a couple more characters that place decently doesn't make Melee a less balanced game.
Seriously, cool the attitude. It's unnecessary. And second, the initial point was that the person preferred not to watch Melee because they saw Sm4sh as having greater character diversity at higher levels.Yes, percentages DO matter in the point I was making. The absolutely false notion that "hurr Melee is boring because it's the same 3 characters" is the inane thing argued. Different time. Different roster size. What is so hard for you to understand about that?
The point is you'll see more characters at top level. Looking overall would mean looking at all the characters, which is both very difficult and not the point of this thread.Haha, it's like you're saying that if melee had 19/26 balanced characters it would still be less balanced than a game with 55 characters and 20 viable ones, just because the number of viable characters is higher, and even though the game with less characters is much older.
I can't believe i have to explain this to you.
Didn't Melee's number of viable characters increase over time?And this is early in Smash 4s life, you think the number of viable characters is going to increase?
Aww...Lord have mercy. I'm not replying to this line of thought again.
(Also, sorry for the off-topicness)
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