Bzzzzzzzzzzzzzzzzzzzzzzzzzzzzt.So... why is increasing variability bad?
Because it makes it harder to determine the better player.
Which is exactly what lowering the skill cap does.
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Bzzzzzzzzzzzzzzzzzzzzzzzzzzzzt.So... why is increasing variability bad?
Because it makes it harder to determine the better player.
Which is exactly what lowering the skill cap does.
How do you quantify "results"?Before you remove any trace of randomness because it messes with the statistics of skill, have you actually put forth the effort to see the overall statistical effect a stage has?
Let the null hypothesis be that randomness has no effect on results. If it is statistically proven false, then we can reject the null and potentially ban it, or at least get someone to support you.
That helps the randomness case a lot more. Something like Pictochat will most likely get the ax, but something as minute as Smashville won't.
You seem to be ignoring my point.You can prove that 100% of the time that the random element has absolutely no effect on results?
***** please.
John#s: Nothing you or BPC is addressing the main point. You're trying to assess the degree to which, which is already past the point where it is, which is what I'm addressing.
You want to address degree to which, though? Fine, let's play ball.
Metaknight: Dtilt's 1/3 chance can mean the difference between getting punished on hit by a savvy snake and getting a grab and setting up a juggle, which could easily be most of a stock in some matchups.
Snake: Ftilt's trip chance can very easily decided whether you get hit by Ftilt 2 at 100% and live, or if you get hit by Utilt and die... or a grab, and get tech chased for 40%... or just another full jab->ftilt.
ICs: the decisions made (randomly!) by the Nana AI when the ICs are separated can easily make a huge difference in the further progression of the game-you can either get her quickly back because she dodged that attack and knew what she was doing for a moment, or you can essentially all but lose your stock because nana was a douche and ran right in to that fsmash without blocking.
Olimar: (how did I forget this one) the number of Purples you pluck is a big deal in several matchups. For example vs. MK; each pluck gives you a random chance of either one pikmin that MK can deal with, or one pikmin that MK can't. Even excluding purples, it still makes a large difference which pikmin you draw. Only draw blues? Sucks for your air game and smashes. Only draw reds? Shame for your throws....
I could keep going, but that's rather pointless. It's not really that difficult to point out where randomness is and why it's bad and why in most cases it certainly affects at least 5% of cases. Not that this is particularly easy to prove, as skill is extremely difficult to quantify even in the best of environments using a highly unbalanced cast. No reason to make it even harder with random bull****, though.
@Shadowlink: You're going to say there wouldn't be a drastic difference in results if I could, say, pull a Gordo every time?
Bringing up Nova Scotia in any discussion about legality is hilarious.You seem to be ignoring my point.
And yeah, I think we're done here. Most people understand that cutting the number of matchups available in a game down to 1/5th of its original number is a bad thing, and recognize that putting up with a little bit of randomness in order to not do so is all right. You do not, and I think we're done with this discussion.
EDIT: Oh wait I forgot. I just noticed something... See how you keep on saying "oh look stage control blah blah blah". MAYBE YOU ARE OVERRATING HOW IMPORTANT STAGE CONTROL IS IN THIS GAME. Stages that randomly reset it are also legitimate. You know why? Because they inherently do their part to offer an advantage to characters who are good at establishing stage control and bad at keeping it. You are overvaluing part of Brawl's skillset, want to remove massive amounts of matchups from the game, and... Yeah, aren't willing to put up with remotely random effects. **** off.
Which regions had Japes legal before the unity ruleset? Nova Scotia, parts of the midwest, Texas? I need to know who I need to talk to for feedback on that stage.
Oh, I certainly advocate the removal of many stages, I'll give you that, but the idea of removing characters is sillySo... you were arguing for why stages with random factors are bad for competition and results consistency, yet aren't proposing to remove said stages to help competition and results consistency...
What the heck was the point of all this bickering if nothing was to come of it? -___ -;
Uh... What? Look, if a region has a stage legal and has no problems with it, I'm going to turn to them and ask what's going on. I mentioned NS because it was one region that had it legal.Bringing up Nova Scotia in any discussion about legality is hilarious.
The region banned Meta Knight, for crying out loud.
I don't think I've ever actually advocated removing anything, actually, by the way. I don't think you ever really read any of my posts.
...Yeah, okay, mixed message here much? You'd ban almost any stage because of (negligable) randomness, but wouldn't ban characters who have game-changingly random effects?Oh, I certainly advocate the removal of many stages, I'll give you that, but the idea of removing characters is silly.if only because the community would never go for it
How can you say that its negligible? Have you done a study on the effects of the randomness of the stage?Uh... What? Look, if a region has a stage legal and has no problems with it, I'm going to turn to them and ask what's going on. I mentioned NS because it was one region that had it legal.
PAGING XYRO TO THE THREAD. WAS JJ LEGAL IN TEXAS?
...Yeah, okay, mixed message here much? You'd ban almost any stage because of (negligable) randomness, but wouldn't ban characters who have game-changingly random effects?
This just in:...
Thio, **** off. Prove that the randomness is an issue and banworthy and then I'll get back to you.
I'm sick of this. How can you fault me for trying something that OVER HALF THE COMMUNITY WAS IN FAVOR OF?Bringing up Nova Scotia in any discussion about legality is hilarious.
The region banned Meta Knight, for crying out loud.
I don't think I've ever actually advocated removing anything, actually, by the way. I don't think you ever really read any of my posts.
Thanks Pierce. I thought better of it after letting the heat flow out of my head for a minute, edited the rage out.My dear friend Raziek, why are you letting this get to you? Of course, the world would be a better place if I did indeed rule everything, and people were smart enough to realize that my opinion is in fact the only one that truly matters, but since it is an unwieldy expectation, I settle for letting others speak their mind.
However, don't let the trolls and haters get to you. Surely there will be those who hold disdain for that which you represent, but you should remember that it matters very little, if at all, since your ambitions have earned you my own favor, which is far more valuable than anything any of your haters might have to offer.
Don't reduce yourself when you've already earned the treasure of my positive attentions.
New Mexico ban'd MK. HOBO tournaments had a few MK banned ones.Nova Scotia was the only region with the balls to ban MK.
This is exactly why I had to go back on the decision, despite how positive the results were.Yeah, Niddo is right, Southwest has banned MK a few times. It was much more diverse, (people mained mid tiers, now that he's legal they don't) but we didn't have any exp against MK and got ***** OoS. So, we unbanned him, to not be a completely worthless region OoS
Exactly. It either has to be a largely, geographically isolated area (like NS or Hawaii), or a huge section (Like say, all of the southern states) for it to be worth it. Otherwise, people complain about OoS tournaments and TOs get pressured into going back to the norm.Yeah, Niddo is right, Southwest has banned MK a few times. It was much more diverse, (people mained mid tiers, now that he's legal they don't) but we didn't have any exp against MK and got ***** OoS. So, we unbanned him, to not be a completely worthless region OoS
You sound like a bizarre hybrid of Diem and Inui.My dear friend Raziek, why are you letting this get to you? Of course, the world would be a better place if I did indeed rule everything, and people were smart enough to realize that my opinion is in fact the only one that truly matters, but since it is an unwieldy expectation, I settle for letting others speak their mind.
However, don't let the trolls and haters get to you. Surely there will be those who hold disdain for that which you represent, but you should remember that it matters very little, if at all, since your ambitions have earned you my own favor, which is far more valuable than anything any of your haters might have to offer.
Don't reduce yourself when you've already earned the treasure of my positive attentions.
I lol'd so hard.My dear friend Raziek, why are you letting this get to you? Of course, the world would be a better place if I did indeed rule everything, and people were smart enough to realize that my opinion is in fact the only one that truly matters, but since it is an unwieldy expectation, I settle for letting others speak their mind.
However, don't let the trolls and haters get to you. Surely there will be those who hold disdain for that which you represent, but you should remember that it matters very little, if at all, since your ambitions have earned you my own favor, which is far more valuable than anything any of your haters might have to offer.
Don't reduce yourself when you've already earned the treasure of my positive attentions.
Yes there was.Nothing was ever proven wrong with Mansion, so I can't see any reason to ban it.
Your trying to argue semantics, don't.People mentioned that we banned items so I just wanted to point out that we don't.
lol
Turning off doesn't mean banning >.>
Or are you going to DQ Diddy/Peach/G&W etc. players if they spawn an item?