Zapp Branniglenn
Smash Lord
This discovery was quite crucial, and it's amazing that we probably would have went on never realizing a change.
But can we lock down a consistent rate of reduction? We were playing with the numbers of 1.25 -> 1.0 and 1.5 -> 1.2 earlier. Assuming the modifiers never go down past 1.0 like we suspect, are they subtracting 0.3 from the modifier, or is there a proportional reduction for all modifiers? Like, say, 20%
We could just write the simple truth of "moves with a hitlag modifier have reduced (but not equalized) self shieldlag". But if there's a pattern, I can't see it. Falco's numbers have 2.0s and 2.5s. And we established that moves with electric properties don't share in this shieldlag reduction (get wrecked, Robin and Pikachu).
But can we lock down a consistent rate of reduction? We were playing with the numbers of 1.25 -> 1.0 and 1.5 -> 1.2 earlier. Assuming the modifiers never go down past 1.0 like we suspect, are they subtracting 0.3 from the modifier, or is there a proportional reduction for all modifiers? Like, say, 20%
We could just write the simple truth of "moves with a hitlag modifier have reduced (but not equalized) self shieldlag". But if there's a pattern, I can't see it. Falco's numbers have 2.0s and 2.5s. And we established that moves with electric properties don't share in this shieldlag reduction (get wrecked, Robin and Pikachu).