MJG
Smash Hero
Ill try and keep all of this in mind...the problem with a lot of this though is that he knows the MU REALLY well and he knows how to shut down most of my options at this point. Camping vertically isn't bad but like I said (and it should have happened in the vid), once I started doing this, he would get a nasty string or just shuttle loop me, which resulted in me being left off stage without a jump.iight mjG just got dont watching your set. very very close set. just by the way domo plays ur tl i can tell u guys played alot. theres a few things i feel u could of done to keep him out more. first thing is camping vertically, make it rain bombs. drop a bomb down or ibomb before u land or keep it in ur hand and react to the option he chooses. other thing i find really helpful in the mu is zair to grab work oh too well on mk. throw away from u so you can camp him some more. and last thing is the projectile rotation. if u keep a bomb in your hand you can beat nado almost everytime so, just make sure ur at a good distance to where you can throw your bomb and force him to ether catch it, dodge it or get hit by it. ethere way expect nado to follow up after that. only thing idk wat to go is when getting back on the stage you did good there but mk doesnt let me get back on the stage if played properly
It is impossible to keep a player that knows the ins and outs of TL for a good amount of time.
@Southpaw: Ill look @ the vids shortly...ive had a busy weekend