TFB Ruleset
Brawl Ruleset:
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Singles
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Match: 3 Stock
Time Limit: 7 mins.
Item Setting: None
Random Select stages
*Battlefield
*Final Destination
*Smashville
Counter Pick Stages
*Lylat Cruise
*Yoshi's Island
*Delfino Plaza
*Pokémon Stadium 1
*Pirate Ship
*Frigate Orpheon
*Distant Planet
*Rainbow Cruise
*Brinstar
Banned Stages
*Mushroomy Kingdom
*Mario Circuit
*Bridge of Eldin
*Rumble Falls
*Norfair
*Port Town
*Wario Ware
*New Pork City
*The Summit
*Pictochat
*Donkey Kong Arcade
*Spear Pillar
*Mario Bros.
*Flat Zone 2
*Electroplankton
*Green Hill Zone
*Skyworld
*Pokemon Stadium 2
*Shadow Moses Island
* Onett
* Luigi's Mansion
*Jungle Japes
*Green Greens
*Battleship Halberd
*Castle Siege
*Melee Stages retain status from previous game.
Melee Ruleset:
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Singles
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Match: 4 Stock
Time Limit: 8 mins.
Item Setting: None
Random Select stages
* Final Destination - Special Stages
* Battlefield - Special Stages
* Yoshi's Story - Yoshi's Island
* Fountain of Dreams - Dream Land
* Dreamland - Past Stages
* Pokemon Stadium - Kanto
Counter Pick Stages
* Rainbow Cruise - Mushroom Kingdom
* Jungle Japes - DK Island
* Green Greens - Dream Land
* Brinstar - Planet Zebes
* Mute City, F-Zero Grand Prix
* Poke Floats - Kanto Skies
* Kongo Jungle - Past Stages
Banned Stages
* Flatzone - Superflat World
* Icicle Mountain - Infinite Glacier
* Temple - Hyrule
* Great Bay - Termina
* Fourside, Eagleland
* Yoshi’s Island - Yoshi's Island
* Brinstar Depths - Planet Zebes
* Big Blue - F-Zero Grand Prix
* Mushroom Kingdom
* Mushroom Kingdom II
* Venom - Lylat System
* Corneria - Lylat System
* Yoshi's Island - Past Stages
* Princess Peach's Castle - Mushroom Kingdom
* Kongo Jungle - DK Island
* Onett - Eagleland
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Order of play
Game 1
Each player chooses a controller slot.
Each player has 30 seconds to select a character or to call "Double Blind" selection.
You may not change characters once it is declared.
If a character is not selected after 30 sec., "Double Blind" selection is mandatory.
Stage knock-outs are declared.
All players must agree to the first stage, otherwise it is "Random" (see Random Select Stages listed above)
If the time limit runs out, winner is the player with the most stock.
In the event of tied stock, winner is the player with the least damage.
In the event of tied damage, Sudden Death is played out.
Game 2
Loser of Game 1 declares stage to be played in Game 2.
Winner of Game 1 declares character to be played in Game 2.
Loser declares character to be played in Game 2 and begins the game.
Game 3
If each player wins a Game, a third game is played to determine "Best of Three"
Loser of Game 2 declares any non-banned stage to be played next.
Winner of Game 2 declares character to be played in Game 3.
Loser declares character to be played in Game 3 and begins the game.
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Additional Rules
"Double Blind" allowed for Game 1.
Stage Knockouts are allowed.
Random select stages cannot be knockedout.
No stage may be used twice in a given match except Random Select stages.
Finals (and Grand Finals) in the Winner's Bracket will be "Best of Five".
Stalling tactics and glitches that freeze the game or characters in the game are unallowed.
Illegally modified controllers are disallowed for tournament play.
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Doubles
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The following additional rules are in effect for Teams.
Friendly Fire: ON
Pause: OFF
Life Stealing: Allowed
Doubles Random Select Stages
* Final Destination - Special Stages
* Battlefield - Special Stages
* Yoshi's Story - Yoshi's Island
* Dreamland - Past Stages
* Pokemon Stadium - Kanto
Additionally Banned Stages in Doubles (due to lag)
* Fountain of Dreams - Dreamland
* Mute City - Grand-Prix