Yep please post in the combo thread if you're struggling with one/many. Some are a LOT easier to connect than others keep in mind. How much time have you spent in training mode? I probably have ~80 hours and I'm far from perfect at many of them.
Alright, finally had time to play a little bit more, so here we go with my struggles with the combo table:
I'm in Training Mode against Zero Suit (magic is 31). I'm trying out the Up-tilt starters, and some are easy to pull off, but others I can't seem to figure out.
At magic -20 (ie ZSS at 11%), I don't see how it's possible to SH-triples after up-tilt. But I did see the disclaimer: "SH-triples are difficult to land with strict timing and positioning." So I figure it's just very difficult to do due to the strict window. I'm guessing you basically have to buffer your jump as soon as possible and up-air as early as possible AND position yourself just right to connect on the 2nd up-air. This might be a combo I put on hold while I learn some of the easier ones.
At magic -10 (ie ZSS at 21%), Up-tilt starter, for the same reason mentioned in the previous paragraph, I can't get FJ-triples or SH-doubles to work. Since the OP says "SH-doubles can be much easier and more practical to land than a FJ-triple." I was hoping to at least get the doubles. I also really want to get the SH-Up-air-CS, but no matter how much it looks like I'm hitting ZSS with the CS as early as possible after the Up-air, it's still not registering as a true combo. OP says "Aerial Up-air -> CS timing is VERY strict at times. To combo Samus must NOT drop in height at all in her onscreen animation, you have few frames to work with."
In your
combo video on page 3 of this thread, at 3:48, aside from the up-air starter, you do up-tilt to up-air to CS. Ah, I understand, in this case Fox is around magic and you do the FJ-Up-Air-CS as opposed to the SH-Up-air-CS. So the SH version is much more difficult. Right?
For the D-air starter, I'm having trouble getting SH doubles at magic.
And when using dash attack as starter, having trouble, again, with up-air to CS at magic -15. Ah, I see in that same video that you did this against Samus (at 2:00). It's what I'm doing, just wasn't sure it registered as a true combo or not. (That's the part I'm having trouble with in Training Mode).
These Samus combos are tough! But I figure: I need to at least get familiar with knowing which combo to use at which percentage, and even if they don't true combo, I can still get some good strings. Right?
I'll keep practicing, there are many more combos I need to get familiar with.
I have no idea how much time I've spent in training mode (I've had the game since release), but I'm sure I'm nowhere close to your time, DungeonMaster!