Roneblaster
Smash Hero
GG7 is clearly the best falcon player to ever live.
/thread
no but really why does no1 acknowledge what scar said on the topic?
/thread
no but really why does no1 acknowledge what scar said on the topic?
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This guy knows whats up.GG7 is clearly the best falcon player to ever live.
/thread
no but really why does no1 acknowledge what scar said on the topic?
ya thats trueatm it's probably darkrain (at his prime, if he is still that good) > hax ~ ss (very close) > jona > skyheart >>> scar
<3 Jona. He always gives me tips and he helped my game a lot. I was looking forward to playing him at pound until he said he wasn't going.See *****s laugh at PC Jona and troll him and **** becuase they see him being all stupid on the boards. But it is NO accident that Hax puts Jona >>> Scar. jona is disgusting, you guys have no idea.
same with SS.Depends on the Stage i think, Ive seen that Scar plays better on stages with platforms so he can cancel off them
that's where it really counts.But he's better at combos
nes n00b = gg7 >>>>>> (hax + scar) > darkrain > ss > hax > scaractually no it's more like.
darkrain > forward's falcon > ss > hax > scar > gg7.
ahh **** =D (<3 Mango)
i hope your judging of darkrain's current state being possibly worse than before isn't because he lost to wobbles.the issue seems to be approach vs punishment, my punishment game objectively speaking is pretty disproportionate to every other falcon, once i get hits they basically turn into death -- which explains my weakness vs floaty characters quite well. in terms of raw speed and technical gameplay i don't think that anyone really matches my ability, but SS and hax are MUCH better at turning the tech skill that they have (which is considerable) into smart gameplay, another area that i've not yet developed.
with regards to approach i had speculated that SS was inexperienced and generally very poor in that area, but it turns out that he's quite brilliant with his movement and that creates very many openings for him vs a very large portion of playstyles. he also punishes way harder on platforms than i do, and obviously has solid combos.
hax really shines with his approach and playstyle, he's extremely technical, i'd argue moreso than SS, but his strongpoint is his ability to turn that raw speed into reliable combos, EXCELLENT edgeguarding, the best approach i've ever seen, and basically into consistency.
and just to throw in my two cents on darkrain, he HAD (again don't want to speculate on his current state) a speed and ferocity that has yet to be recreated. his combos were textbook but also innovative, and his approach was a result of an extreme pressure game and a control of the match that is slightly superior to hax/SS.
in terms of game control i'd say darkrain > hax > SS >> scar. anyone can tell that i am never in control of spacing unless there's a huge skill gap between me and the opponent, and generally i'm getting ***** until i hit someone and then they die. at neutral positions in high % last stock matches no one is very surprised when darkrain/hax/SS pull wins, i can't say the same about myself.
this ALL translates into them having stronger core gameplay than me, but the nature of falcon dittos sort of gives me a natural edge vs them, my ability to turn hits into deathcombos as opposed to tech-chase opportunities give my hits far more weight, so i can make up for a weaker approach with a great hit:kill ratio.
i think this should sufficiently explain everything lol.
also i have not seen that setScar said:don't want to speculate on his current state
i know you didnt hence why i said any possibility of you doing so if you WERE.i did not judge his current state
also i have not seen that set
scar is pretty ridiculous once he hits you lolthe issue seems to be approach vs punishment, my punishment game objectively speaking is pretty disproportionate to every other falcon, once i get hits they basically turn into death -- which explains my weakness vs floaty characters quite well. in terms of raw speed and technical gameplay i don't think that anyone really matches my ability, but SS and hax are MUCH better at turning the tech skill that they have (which is considerable) into smart gameplay, another area that i've not yet developed.
with regards to approach i had speculated that SS was inexperienced and generally very poor in that area, but it turns out that he's quite brilliant with his movement and that creates very many openings for him vs a very large portion of playstyles. he also punishes way harder on platforms than i do, and obviously has solid combos.
hax really shines with his approach and playstyle, he's extremely technical, i'd argue moreso than SS, but his strongpoint is his ability to turn that raw speed into reliable combos, EXCELLENT edgeguarding, the best approach i've ever seen, and basically into consistency.
and just to throw in my two cents on darkrain, he HAD (again don't want to speculate on his current state) a speed and ferocity that has yet to be recreated. his combos were textbook but also innovative, and his approach was a result of an extreme pressure game and a control of the match that is slightly superior to hax/SS.
in terms of game control i'd say darkrain > hax > SS >> scar. anyone can tell that i am never in control of spacing unless there's a huge skill gap between me and the opponent, and generally i'm getting ***** until i hit someone and then they die. at neutral positions in high % last stock matches no one is very surprised when darkrain/hax/SS pull wins, i can't say the same about myself.
this ALL translates into them having stronger core gameplay than me, but the nature of falcon dittos sort of gives me a natural edge vs them, my ability to turn hits into deathcombos as opposed to tech-chase opportunities give my hits far more weight, so i can make up for a weaker approach with a great hit:kill ratio.
i think this should sufficiently explain everything lol.