Nublet
Smash Rookie
awesome projectile game and awesome recovery. has pit written all over it. and pit is anything BUT a slouch,,,
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When they talk about recovery, they mean the character's recovery metagame. Falco's revolves around his phantasm and surprise fire birds. It's hard to get Falco below the stage at any point, and when he does, it's still hard to gimp a fire bird going straight into the ledge from below. Gimping fire bird is only easy when the character is too low off the edge to use phantasm, or gets knocked under a stage with an underside ledge that does not curve (ie. FD).Doesn't matter that it's a (great) recovery move, the point is that it's not Falco's only one, and his other one is far more easy to gimp. When they're talking about "recovery" in the clue, I doubt they're only talking about just one of their recovery moves (if more than one exists). Yeah, Falco mains will use Phantasm any chance they get, but that doesn't mean Fire Bird doesn't count as a recovery move anymore (especially since you're going to have to need vertical recovery at some point, such as if you get spiked, and in cases like that you'll have no choice but to use Fire Bird).
does it have super armor? i thought it was like DK's and you could spike him out of itlol lol lol it's obviously bowser XD
moreseriously, I'd like to point out that they don't say awesome recovery, they say one that is hard to punish.
I think it'll be Zelda. I have the reasons why in bold in the quote.Update #7: ????
The last hint was a bit tough (you had to know ROB well), but don't think these will get any easier!
This week's character is someone who nearly everyone thinks is a very strong competitor, but strangely isn't placing as well in tournaments as some would expect. Perhaps nobody has tapped into the character's true potential yet? One way or another, this character can be frustrating to approach with the character's great projectile game, but is no slouch when you get in close. Couple that with a recovery that is hard to punish, whether you use it in the air or on the ground, and you have a character that only very few would enjoy playing against.
Can you guess who next week's character will be?
right, because falco's recovery is totally something to speak ofMy educated guess would be Falco.
Yeah, okay, champ.I like how Lucas players consider PKT2 recovery something they need to learn how to do.
The Phantasm is one of the most difficult recovery moves to punish whether used for recovering, or for attacking. It starts up faster than normal humans can react.right, because falco's recovery is totally something to speak of
Seconded.I think it'll be Zelda. I have the reasons why in bold in the quote.
- From what Ive seen Zelda isnt placing too well in tournaments but is still pretty strong.
- Can be hard to approach with Din's Fire. Notice it also says projectile not projectiles.
- When someones close she has high priority smash attacks.
- Recovery is somewhat hard to punish because theres an attack when she reappears.
- She can use FW on the ground also.
Just my thoughts on the matter.
Of course! Wasn't really thinking when I said olimar.I think it'll be Zelda. I have the reasons why in bold in the quote.
- From what Ive seen Zelda isnt placing too well in tournaments but is still pretty strong.
- Can be hard to approach with Din's Fire. Notice it also says projectile not projectiles.
- When someones close she has high priority smash attacks.
- Recovery is somewhat hard to punish because theres an attack when she reappears.
- She can use FW on the ground also.
Just my thoughts on the matter.
Ok let's break up the hints here.This week's character is someone who nearly everyone thinks is a very strong competitor, but strangely isn't placing as well in tournaments as some would expect. Perhaps nobody has tapped into the character's true potential yet? One way or another, this character can be frustrating to approach with the character's great projectile game, but is no slouch when you get in close. Couple that with a recovery that is hard to punish, whether you use it in the air or on the ground, and you have a character that only very few would enjoy playing against.
Can you guess who next week's character will be?
Want to see where you logic fails?Ok let's break up the hints here.
-Almost everyone think this character is strong (top/high tier)
-Not placing well in tournaments (so not MK or snake, just high tier)
-Great projectile game (by this point I'd say the only characters fitting the criteria so far is D3, Olimar, Pit, or Toon Link. Why not Zelda, Falco, or Pikachu? Because not everyone thinks those characters are strong. Falco maybe, but he doesn't fit that description at all like D3, Olimar, Pit, and Toon Link do.)
-Good recovery that is very hard to gimp or punish (That rules out D3, Olimar, and Pit. Toon Link is the only remaining choice.)
-Recovery move is useful on the ground (Toon Link fits here too)
-VERY annoying character (Toon Link IS extremely annoying. Frikken back air wall of pain )
So yeah, my bet is Toon Link.
Who doesn't think Falco is a strong competitor? From all I've seen, most do. And I'd say Falco's laser is better than at least the Waddle Dees.Ok let's break up the hints here.
-Great projectile game (by this point I'd say the only characters fitting the criteria so far is D3, Olimar, Pit, or Toon Link. Why not Zelda, Falco, or Pikachu? Because not everyone thinks those characters are strong. Falco maybe, but he doesn't fit that description at all like D3, Olimar, Pit, and Toon Link do.)
who doesn't think falco or pikachu are strong characters?Ok let's break up the hints here.
-Almost everyone think this character is strong (top/high tier)
-Not placing well in tournaments (so not MK or snake, just high tier)
-Great projectile game (by this point I'd say the only characters fitting the criteria so far is D3, Olimar, Pit, or Toon Link. Why not Zelda, Falco, or Pikachu? Because not everyone thinks those characters are strong. Falco maybe, but he doesn't fit that description at all like D3, Olimar, Pit, and Toon Link do.)