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Indeed. The roster is T-E-R-R-I-B-L-E. No Lakipea, no Sweet Stuff, no Sandslash, no Lyon...No.
No it's not, Smash 4 is horrible. Never should've bought it.
In fact I'm going to go return my copy and burn my 3DS BRB.
lol you really dont like it? i mean it could of been better but it could of been alot worseNo.
No it's not, Smash 4 is horrible. Never should've bought it.
In fact I'm going to go return my copy and burn my 3DS BRB.
No, that would be Dontrel the Dolphin 2 and 3best game ever
AND YOU CAN'T EVEN WIGGLE THE MENUS WITH THE C-STICK ON THE WII U VERSIONIndeed. The roster is T-E-R-R-I-B-L-E. No Lakipea, no Sweet Stuff, no Sandslash, no Lyon...
It was a joke.lol you really dont like it? i mean it could of been better but it could of been alot worse
They both got style. Meh shiny forms thoughHo-Oh is better than Lugia
but they're both awesome
:0
SAY YOUR PRAYETH, ANDROTH!Why are people bringing up him being the original actor like its some sort of perk, the voice acting in Star Fox 64 isnt very good. I mean, its just annoyingly high and waaaaay too cartoony, like hes actually TRYING to sound annoying. Its going to take a loooong time to get used to.
No complaints about Falco though.
No.I sometimes wonder if 3DS-only players have a place in Smashboards.
*sigh* everything has to be Wii U..No.
What are you even doing here?
CLEAN OUT YOUR DESK AND LEAVE.
Oh my God, I would so get used to listening to his voice if his current design was 64-spired. I dont much like Brawl design of Fox, not at all.I think Fox's Brawl voice was cheesy. But that's fine. It's a talking space fox who flies around in a ship fighting other space animals. He can afford to be a little campy.
But at least the Brawl voice fit. Out of context Fox's new voices sounds almost alien it's so unfitting. If they were going to give him this voice, they could've had the decency to give him his Starfox 64 design to suit it better.
Your last check will come in the mail next Friday and your termination will be on your record.*sigh* everything has to be Wii U..
okay
bye
wowYour last check will come in the mail next Friday and your termination will be on your record.
Ehh, what would happen if there was only one Ice Climber instead of 2?True. Pit had issues, as animating the wings was hard, something that wasn't a problem for IC's.
I'd say it makes sense. And Balloon Fighter does kind of lack... stuff it can do. Outside of an Assist Trophy/Hazard. Being well shown off with Villager seems to work well~
It would remove their gimmick what made them unique, therefore making it a really bland character. Popo/Nana together or bust.Ehh, what would happen if there was only one Ice Climber instead of 2?
Make them work on the 3DS or no Ice Climbers. And I doubt that can happen.It would remove their gimmick what made them unique, therefore making it a really bland character. Popo/Nana together or bust.
I've watched the video before and never noticed that. xDYellow Team Confirmed
Not on the regular 3DS, no. And I highly doubt Sakurai would go that far to make them N3DS-only. And I also doubt Nintendo would make certain characters Wii U-exclusive. I can see it being Wii U-exclusive for a while, but not forever.Make them work on the 3DS or no Ice Climbers. And I doubt that can happen.
Man, that acting though. It's near "The Room" level of acting.Yellow Team Confirmed
I dunno, you could still make an interesting character out of them... him.... whatever. But yea, never liked playing as them/againts them, I just dont like the way they did theyr gimmic. My solution was just gluing them together so they would be a single character with two models, meaning they could use theyr double-techniques without making much chaos.It would remove their gimmick what made them unique, therefore making it a really bland character. Popo/Nana together or bust.
I'm really hoping they either finish Mewtwo early and release him in January, or he's part of a pack of lost vets like Lucas, Wolf, and Snake.So, when do you guys think we'll see gameplay footage of Mewtwo? Judging by the Direct content, it looks likes they haven't got much done beyond having its models ready.
I want to guess late January/mid February at the earliest.
I was hoping December. A Christmas special.So, when do you guys think we'll see gameplay footage of Mewtwo? Judging by the Direct content, it looks likes they haven't got much done beyond having its models ready.
I want to guess late January/mid February at the earliest.
February 6.So, when do you guys think we'll see gameplay footage of Mewtwo? Judging by the Direct content, it looks likes they haven't got much done beyond having its models ready.
I want to guess late January/mid February at the earliest.
That reference at the end though.Yellow Team Confirmed
A beautiful masterpiece!Wow... I think this might even be better than Super Sus Bros.
@FalKoopa @Kermit the Ninja
...
...
I'm... Done.
Imma go lie down for a bit.
Those movies can wait.
...
I'll finally understand these now.
tee hee
I've heard that returning vets models are generally transfered from the previous game and updated (except from SSB64 to SSBM). Porting Melee characters to the SSB4 engine is complicated because the models are too old, unlike the Brawl models, wich are easier to transfer and update. This is why Mewtwo is taking so much time to come back : they need to recreate the character entirely while still having the same movements from Melee. It's a sticky situation. For Dr.Mario it was simple, they just needed to put Mario with doctor clothes and it was done, but with Mewtwo, it certainly have taken too much time. Or he was created in late dev' and couldn't make it. But I doubt that.So, when do you guys think we'll see gameplay footage of Mewtwo? Judging by the Direct content, it looks likes they haven't got much done beyond having its models ready.
I want to guess late January/mid February at the earliest.
Yeah, it's in movie 3.I'll finally understand these now.
...
Except the one where Homura holds a gun to her head. Seriously, you said it wasn't a spoiler, but I didn't ever see it happen. Is it in one of the movies?
Hopefully the process is easier with Snake.I've heard that returning vets models are generally transfered from the previous game and updated (except from SSB64 to SSBM). Porting Melee characters to the SSB4 engine is complicated because the models are too old, unlike the Brawl models, wich are easier to transfer and update. This is why Mewtwo is taking so much time to come back : they need to recreate the character entirely while still having the same movements from Melee. It's a sticky situation. For Dr.Mario it was simple, they just needed to put Mario with doctor clothes and it was done, but with Mewtwo, it certainly have taken too much time. Or he was created in late dev' and couldn't make it. But I doubt that.
Anyway, having him before spring would be good, that's sure.
Not just the models; generally, all data for the character (at least, as much data that is usable) is ported over. I take it as Mewtwo's data from Melee being so outdated that it's incompatible with the current engine, so he would need to be remade from scratch.I've heard that returning vets models are generally transfered from the previous game and updated (except from SSB64 to SSBM). Porting Melee characters to the SSB4 engine is complicated because the models are too old, unlike the Brawl models, wich are easier to transfer and update. This is why Mewtwo is taking so much time to come back : they need to recreate the character entirely while still having the same movements from Melee. It's a sticky situation. For Dr.Mario it was simple, they just needed to put Mario with doctor clothes and it was done, but with Mewtwo, it certainly have taken too much time. Or he was created in late dev' and couldn't make it. But I doubt that.
Anyway, having him before spring would be good, that's sure.
Hopefully the process is easier with Snake.
#TheSnakeisSTILLintheBoot