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Stems from when I started with competitive Brawl. L allowed me to press jump and (side) B almost simultaneously so I could perform perfect IAPs. I wouldn't be able to move my hand from X to B fast enough without accidentally hitting A first and doing a SH Fair instead. And god help me if I ever willingly use tap jump.This boggles my face O_o.
1) Wait until Project M is finished, then show it to them. That will likely be the time in which it is ready to be presented to even the most cynical of critics.I don't think it is worth trying to convince the Melee players at my college to switch over to Project:M, if some element isn't implemented extremely close to how Melee had it, then they will drop it and go back to Melee, and probably continue to play vBrawl instead since it is some how superior.
The Melee players think that vBrawl is superior to +, -, and 64. I'm not sure that if I choose to try and train in P:M if I'll have anyone worth playing.
DIYeah, wth, all the melee players in my area are stoked about P:M. They also understand that it can't perfectly emulate melee, but right now it's pretty damn close and it will only get closer as time progresses. I don't think any sane person would expect P:M to be exactly like Melee, and right now the only major barrier between P:M and Melee is landing detection. Outside of that, there isn't too much that would throw off people's melee game by playing PM.
He can Double Fair. I don't know why this myth is still around.Marth still can't double-fair, I suppose... if that's the case, could you make his fair animation faster, so he could?
You mean as soon as you short-hop start?Marth can SH double Fair, but the timing is very strict.
I'm currently in college at RITSlashy, where in Florida are you?
Does not compute.I don't think it is worth trying to convince the Melee players at my college to switch over to Project:M, if some element isn't implemented extremely close to how Melee had it, then they will drop it and go back to Melee, and probably continue to play vBrawl instead since it is some how superior.
The Melee players think that vBrawl is superior to +, -, and 64. I'm not sure that if I choose to try and train in P:M if I'll have anyone worth playing.
Don't you play Falco?And god help me if I ever willingly use tap jump.
HAHAHAH! Basically like that.I like how all us Melee players don't make comments on button mapping. Melee is too perfect to need button mapping lol.
Hell yeah, tap jump is awesome when doing shine related stuff, I don't think I could do any of the things I do with Falco as fast without tap jumping.Don't you play Falco?
As a Falco main, it is essential to use tap jump to multishine, double shine, shield pressure, and firefox hog amongst other techniques.
Its the best way to do frame perfect JC shines.
Tap jump is the **** once you learn how to effectively use it. Well, it's great for spacies at the very least.
I like how all us Melee players don't make comments on button mapping. Melee is too perfect to need button mapping lol.
I don't think there's a point, just casual conversation.I play Brawl competitively at New England tournaments with a despringed controller, L to shield and R to jump. I'm right handed too.
What exactly is the point of sharing this info again?
L was taunt in S64...L is my only shield button (honestly, did you guys never play Smash 64? It's unthinkable for me to have it any other way).
I went to Melee tourneys and mained Falco for over 3 years before Brawl came out...Don't you play Falco?
As a Falco main, it is essential to use tap jump to multishine, double shine, shield pressure, and firefox hog amongst other techniques.
Its the best way to do frame perfect JC shines.
Tap jump is the **** once you learn how to effectively use it. Well, it's great for spacies at the very least.
I like how all us Melee players don't make comments on button mapping. Melee is too perfect to need button mapping lol.
I think the implication is that you used your left hand to Z Cancel in 64, which now rests over the L Trigger, so naturally you would assume that in order to perform L Cancels you would use the same hand/finger to L Cancel/Shield in Melee.L was taunt in S64...
Just wanted to point out that you can do JC grabs without tap jump. Just press X/Y + Grab. I find pressing Y+Z easiest.like JC grabs and up-B OOS, etc.
Z buffers light shielding, so yes.Whoa, wait, you can L-Cancel with Z?
I actually never knew that.
I'm lefty too and I use L, but I play backhand, so same deal.He can Double Fair. I don't know why this myth is still around.
And I'm left handed and I shield/cancel with R.
I'm sorry, I got it from Pyro. We also argued last night about Smash 64, which how I got his opinion that he thought Smash 64 was crap.uh slashy
maybe I'm not speaking for everyone
but none of the melee players at rit like brawl except for the ones who play brawl primarily and melee secondary, idk where you got that idea from. That and I know most of us prefer 64 and the brawl mods to vbrawl. Moreso 64 for me personally, not too crazy about the brawl mods but I'd play them over barlw
Just clearing that up. Cant comment on pm itself now since I havent played it since apex. If it's good I know I'll play it but I'm not dropping melee. I kinda wish I had brought my wii so I could have my own copy of the demo =/
Also maybe I'm just crazy but I cant multishine at all with tap jump. y *****es. Tap jump is still too useful though for firebird ledgestall, shine bair, and some other stuff