I, for one, am for posting tirely without fixes.I actually am going to use the word scussion in everyday versation.
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I, for one, am for posting tirely without fixes.I actually am going to use the word scussion in everyday versation.
Idk when demo 2 is coming out, but who says they need to announce every character in the demo b4 it comes out? At the rate they r going and the assumption the demo is coming out in a week or two i doubt they will announce every character b4 the demo comes outSo is the demo actually going to be out by next Sunday, or has the deadline been officially pushed up to early April? I find the former to be fairly unlikely given how characters who are fairly close to being finalized (DK, Ness, Bowser) haven't been announced, and I can't see a huge slew of announcements coming in over the course of a week, unless the PMBR is trying to maximize hype.
There never was a deadline, they'll just release when they feel it's ready.So is the demo actually going to be out by next Sunday, or has the deadline been officially pushed up to early April? I find the former to be fairly unlikely given how characters who are fairly close to being finalized (DK, Ness, Bowser) haven't been announced, and I can't see a huge slew of announcements coming in over the course of a week, unless the PMBR is trying to maximize hype.
There never was a deadline,
disregaurd this, I was just watching an old streamDid you guys really gid rid of Link's Illusion Stab?
Unless I'm wrong (pfft, yeah right), Wario doesn't jump cancel his shoulder bash: he jumps while in it.So I read the page on Wario again on the website and I have a question...
Does anyone else think its weird that Shoulder Bash is Jump Cancellable when it can already be cancelled by crouch? I would understand the inclusion of both if crouching didn't keep momentum from the charge, but since it does, it seems like all the purposes a Wario player could think of could be done with the crouch anyway. Wouldn't shoulder bash > crouch > jump be basically the same of shoulder bash > jump since momentum transfers?
I actually think it'd be more interesting if players couldn't jump cancel and had to crouch and jump to create the "effect" of jump cancelling. It seems more unique considering Ike can also jump cancel from his side-b for mix ups and approaching
Also, can someone tell me how Wario can get punished for missing with shoulder bash when he can crouch and jump from it? Is there only a small window of frames for which he can do so?
It's not really a cancel. More like a continuation.So I read the page on Wario again on the website and I have a question...
Does anyone else think its weird that Shoulder Bash is Jump Cancellable when it can already be cancelled by crouch? I would understand the inclusion of both if crouching didn't keep momentum from the charge, but since it does, it seems like all the purposes a Wario player could think of could be done with the crouch anyway. Wouldn't shoulder bash > crouch > jump be basically the same of shoulder bash > jump since momentum transfers?
I actually think it'd be more interesting if players couldn't jump cancel and had to crouch and jump to create the "effect" of jump cancelling. It seems more unique considering Ike can also jump cancel from his side-b for mix ups and approaching
Also, can someone tell me how Wario can get punished for missing with shoulder bash when he can crouch and jump from it? Is there only a small window of frames for which he can do so?
This is from the website:Unless I'm wrong (pfft, yeah right), Wario doesn't jump cancel his shoulder bash: he jumps while in it.
I think you are right though, so I assume its a mistakeAfter crouching, Wario will then slide, carrying over the momentum from his Shoulder Bash. Coupled with the ability to jump out of Shoulder Bash, this adds to the player's array of options.
1) No. Wario's Shoulder Bash -> crouch uses its own custom animation and cannot be jumped out of. You wouldn't be able to do Shoulder Bash -> crouch -> jump while retaining SB momentum.Wouldn't shoulder bash > crouch > jump be basically the same of shoulder bash > jump since momentum transfers?
Also, can someone tell me how Wario can get punished for missing with shoulder bash when he can crouch and jump from it? Is there only a small window of frames for which he can do so?
Could Wario crouch and shield during shoulder bash if he anticipates a counterattack?1) No. Wario's Shoulder Bash -> crouch uses its own custom animation and cannot be jumped out of. You wouldn't be able to do Shoulder Bash -> crouch -> jump while retaining SB momentum.
2) If you shield his Shoulder Bash, it has a decent amount of time to punish him for it. You can also outspace Wario's Shoulder Bash with characters like Marth, Ganon, Mario, etc.
I would assume JCaesar's channel.Which YouTube channel has the best most up to date videos?
Or just use eBay and craigslist like I do. In total, I've only spent about $50-65 for six controllers. lol.I've been looking at Gamecube controllers online, and it looks like my choices are to either spend $45 on the white one with a longer cord, or $25 + an extension cord (probably like $10) for a normal one. I'd prefer to save the ~$10, but would the extension cord be likely to lag the input more than the longer corded one?
I answered a lot of this in my stream a week ago.That'd be an impressive feat if you could do that. And can Wario crawl during this special crouch animation? It'd be some goofy shenanigans if he could try and crawl backwards against the momentum to stay in place
So before E3?By the time we here of an announcement for the sequel to brawl with the WiiU, everyone will be playing this.
They technically already confirmed Smash 4 at last year's E3... They then further talked about it in an Iwata Asks segment shortly after that.By the time we here of an announcement for the sequel to brawl with the WiiU, everyone will be playing this.
He's saying by the time we hear about it again, not when they announce it, since as you said they already did.They technically already confirmed Smash 4 at last year's E3... They then further talked about it in an Iwata Asks segment shortly after that.
Sheesh, people should spend more time on Facebook.I answered a lot of this in my stream a week ago.
.Again, if you want to really know quite a bit about Wario I covered what I could more in-depth last week in my stream and I saved the archive: www.twitch.tv/falco400
And I also covered the other characters announced, at least what I knew and you are also given a good view of what the moves look like when they're not just... still images (which do not represent them well at all).
DaaaaamnNope, haven't found out how to lengthen Link's clawshot, Lucas' snake, and/or Samus' grapple.
They cannot do melee wall tethers at this point, but have found a compromise that makes the tethers act similar to meleeDaaaaamn
You're lack of mentioning the melee wall tethers gives me hope....... is it false?
Really, how so?They cannot do melee wall tethers at this point, but have found a compromise that makes the tethers act similar to melee