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Project M Online Matchmaking Thread (Wii)

Rapid_Cher

Smash Ace
Joined
Dec 18, 2014
Messages
579
Location
Flip Side
NNID
PM1723-9875-4071
ggs noob
finally the last match I got to play without the people next to me annoying me
can you tell me how to improve my g&w
Ok but keep in mind that I'm just an alright P:Mer and a moderate g&w!
G&w's dash attack is quite good for its repetition but only when youve managed to get one dash in, then can keep them in the air for the consequative hits. I found you would always approach with a predictable dash attack and i would just shield grab you - you can try to approach with a grab when youre opponent gets used to your dash attack approaches.

When you do manage to get a grab, D-throw to f-smash can kill at 85%.However, if your opponent DI rolls away from you can run up then D-tilt them, regrab or wait for them to approach. You can also up throw and Nair them.
 

Rapid_Cher

Smash Ace
Joined
Dec 18, 2014
Messages
579
Location
Flip Side
NNID
PM1723-9875-4071
Ok but keep in mind that I'm just an alright P:Mer and a moderate g&w!
G&w's dash attack is quite good for its repetition but only when youve managed to get one dash in, then can keep them in the air for the consequative hits. I found you would always approach with a predictable dash attack and i would just shield grab you - you can try to approach with a grab when youre opponent gets used to your dash attack approaches.

When you do manage to get a grab, D-throw to f-smash can kill at 85%.However, if your opponent DI rolls away from you can run up then D-tilt them, regrab or wait for them to approach. You can also up throw and Nair them.
STOP FIGHTING ME SO I CAN WRITE MORE!!
 

Rapid_Cher

Smash Ace
Joined
Dec 18, 2014
Messages
579
Location
Flip Side
NNID
PM1723-9875-4071
His D-tilt is something to integrate into your combos. Its great for recovery and can start a dash attack string and general approaches.

Side tilt is disjointed from G&W so you can stop many dash attacks and smashes.
Try to find combos!
 

qwertz143

Smash Ace
Joined
Mar 3, 2015
Messages
950
Location
Doki Doki Literature Club
Slippi.gg
QWER#215
Switch FC
3943-7485-4011
Ok but keep in mind that I'm just an alright P:Mer and a moderate g&w!
G&w's dash attack is quite good for its repetition but only when youve managed to get one dash in, then can keep them in the air for the consequative hits. I found you would always approach with a predictable dash attack and i would just shield grab you - you can try to approach with a grab when youre opponent gets used to your dash attack approaches.

When you do manage to get a grab, D-throw to f-smash can kill at 85%.However, if your opponent DI rolls away from you can run up then D-tilt them, regrab or wait for them to approach. You can also up throw and Nair them.
mmthanks but i'm still confused about the key term thingies. what's di roll?
 
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