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Official Code Q&A + Requests

SymphonicSage12

Smash Master
Joined
Feb 6, 2009
Messages
3,299
Hm. might as well ask all my stupid questions in one post. >_>
Or seemingly all.

Question1: Can you make Tilt attacks charge like a smash attack?

Question2: Is it possible to edit Final Smashes?

Question3: Is it possible to make a character thats not marth or ike have counter?

Question4: Is it possible to make DACUS's easier?

Question5: Can you change the size and length of swords?

Question6: Can you make a character that normally doesn't hold a sword hold one?

And that should be all for now. >_>
1. probably. I have no idea how to though.

2.Yes.

3. Maybe... I don't know how it would work though.

4.Just learn how to do it...it's not that hard..and it might be, I'm not sure.

5. Yes, but it requires the size modifier code.

6. No.
 

lcampoy8

Smash Journeyman
Joined
Jun 16, 2007
Messages
439
Location
Montclair, California
3DS FC
1220-8395-9035
I would like to get the following two codes ported to PAL. They are NTSC-U.

Code:
Hanenbow is WiFi Training Room (in versus mode)
* A37A0022 2C1B0025
* 40820008 3B600037
* 60000000 00000000
and...
Code:
WiFi Training Room Music
* 0410FE04 386327C3
4A000000 90180F3A
38000000 FF000037
10000001 000000XX
E0000000 80008000

00 (0) - Battle
*01 (1) - BattleField (Battlefield)
*02 (2) - Final (Final Destination)
*03 (3) - Dolpic (Delfino Plaza)
*04 (4) - Mansion (Luigi's Mansion)
*05 (5) - MarioPast (Mushroomy Kingdom)
*06 (6) - Kart (Mario Circuit)
*07 (7) - Donkey (75 m)
*08 (8) - Jungle (Rumble Falls)
*09 (9) - Pirates (Pirate Ship)
*0A (10) - Zelda2 (Bridge of Eldin)
*0B (11) - Norfair (Norfair)
*0C (12) - Orpheon (Frigate Orpheon)
*0D (13) - Crayon (Yoshi's Island)
*0E (14) - Halberd (Halberd)
0F (15) - TestHalberd_00
10 (16) - TestHalberd_01
11 (17) - TestHalberd_02
12 (18) - Karby2
*13 (19) - Starfox (Lylat Cruise)
*14 (20) - Stadium (Pokémon Stadium 2)
*15 (21) - Tengan (Spear Pillar)
*16 (22) - Fzero (Port Town Aero Dive)
*17 (23) - Ice (Summit)
*18 (24) - Gw (Flat Zone 2)
*19 (25) - Emblem (Castle Siege)
1A (26) - TestEmblem_00
1B (27) - TestEmblem_01
*1C (28) - Madein (WarioWare, Inc.)
*1D (29) - Earth (Distant Planet)
*1E (30) - Palutena (Skyworld)
*1F (31) - Famicom (Mario Bros.)
*20 (32) - Newpork (New Pork City)
*21 (33) - Village (Smashville)
*22 (34) - Metalgear (Shadow Moses Island)
*23 (35) - Greenhill (Green Hill Zone)
*24 (36) - Pictchat (PictoChat)
*25 (37) - Plankton (Hanenbow)
*26 (38) - ConfigTest
27 (39) - Viewer
*28 (40) - Result
*29 (41) - DxShrine (Temple)
*2A (42) - DxYorster (Yoshi's Island)
*2B (43) - DxGarden (Jungle Japes)
*2C (44) - DxOnett (Onett)
*2D (45) - DxGreens (Green Greens)
*2E (46) - DxPStadium (Pokémon Stadium)
*2F (47) - DxRCruise (Rainbow Cruise)
*30 (48) - DxCorneria (Corneria)
*31 (49) - DxBigBlue (Big Blue)
*32 (50) - DxZebes (Brinstar)
*33 (51) - Oldin
*34 (52) - Homerun (Homerun Contest)
*35 (53) - Edit (Stages made using the Stage Builder.)
*36 (54) - Heal (All-Star Resting Stage)
*37 (55) - OnlineTraining
*38 (56) - TargetBreak (Break The Targets)
39 (57) - CharaRoll
3A (58) - General
3B (59) - Adventure
3C (60) - Adventure0
3D (61) - Adventure2
3E (62) - AdvMeleeTest
3F (63) - AdvMelee
40 (64) - BattleS
41 (65) - BattleFieldS
42 (66) - Max
43 (67) - Unknown


Can someone help me on putting textures on the CSS

and btw anyone have the colored shields code?
now can someone answer my questions?
 

OniTheWolf

Smash Journeyman
Joined
Feb 6, 2009
Messages
396
Location
Miami, FL
Can anyone link me to a common5_en.pac file that was not modified? The one that I have changed some of my character select portraits without me doing anything :( Also, can anyone give me the code for the custom CSS (the one w/Shiek the pokemo, and ZSS), I got one from a B+ pack along with the pokemon engine + no wreck music and other codes. I turned off the B+ codes and loeft those on. My wii froze spontaneously. It stopped freezing after I removed those codes.
 

tshahi10

Smash Ace
Joined
Oct 22, 2006
Messages
804
how do i get brawl + with textures?

i have 4.1 as a text file

i have the texture code

but when i use code manager, i can't do more than 256 lines, so i cant do both. in fact, i can't even do brawl + alone with that number of lines.

i can, however do brawl + alone because they provide the gct file already made

i just cant do both. can someone shed some light on my situation or help me?
 

cookieM0Nster

Smash Champion
Joined
Mar 27, 2009
Messages
2,512
Location
oakland
And before any1 asks, he wants a code to change the stage to a certain one, like play on Homerun Contest or something.

And I explained in the pm that you sent that I don't know, so sorry about that. I do know that they exist tho.
 

codfish92

Smash Ace
Joined
Apr 17, 2009
Messages
954
Location
Denver Colorado: wishing it was never summer.
how do i get brawl + with textures?

i have 4.1 as a text file

i have the texture code

but when i use code manager, i can't do more than 256 lines, so i cant do both. in fact, i can't even do brawl + alone with that number of lines.

i can, however do brawl + alone because they provide the gct file already made

i just cant do both. can someone shed some light on my situation or help me?
get code manager 1.2
i allows you to use more than 256 lines. it will still warn you, but it will let you.
 

MALCORE

Smash Cadet
Joined
Sep 6, 2007
Messages
68
where are all the non-brawl+ codes?
i don't play brawl+ and i'm just looking for a .txt file so i can put together some codes that are tourney legal.
infinite replay, no camera limits, etc etc.
i saw a thread here a long time ago where someone put something like this together but i cant find it now.
 

codfish92

Smash Ace
Joined
Apr 17, 2009
Messages
954
Location
Denver Colorado: wishing it was never summer.

MALCORE

Smash Cadet
Joined
Sep 6, 2007
Messages
68
thanks a lot. that post (2nd or 3rd) that has all the codes though is very messy and hard to navigate. does anyone remember the thread dedicated to brawl codes that were all tourney legal?
preferrably i'd like a text file i could d/l as well because it takes some time to copy paste all of this into code manager.
if anyone already has a txt file made could i grab it off you? thanks.
 

codfish92

Smash Ace
Joined
Apr 17, 2009
Messages
954
Location
Denver Colorado: wishing it was never summer.
thanks a lot. that post (2nd or 3rd) that has all the codes though is very messy and hard to navigate. does anyone remember the thread dedicated to brawl codes that were all tourney legal?
preferrably i'd like a text file i could d/l as well because it takes some time to copy paste all of this into code manager.
if anyone already has a txt file made could i grab it off you? thanks.
http://www.smashboards.com/showthread.php?t=226211

ex brawl's code set is pretty much tourney legal except for maybe the custom textures.
 

Teh Future

Smash Master
Joined
Apr 6, 2008
Messages
4,870
Location
St. Louis, MO
I made more than 5 stages but the conveyor belt wont unlock lol

Should it tell you when it does or what? I keep looking throught the edit options like wtf where is it...
 

GwJ

Smash Hero
Joined
Nov 1, 2008
Messages
5,833
Location
Pennsylvania
NNID
Baghul
I have a question. I lost my GCN memory card, but I want to know if there's a code I can use with Gecko that would tell the Gamecube game to save to wii HDD or SD card. Anything I can do?
 

BurningCharizard

Smash Cadet
Joined
Aug 24, 2009
Messages
68
Location
Northern California
Could someone please make me an RSBE01.gtc that has everything (including the texture change codes, music change codes and the play on the Waiting Room Stage in VS mode codes but without replacing any other stage) except the Stage Freezing codes? I've tried to do it myself, but I have no idea how to work the program.
 

Salem

Smash Champion
Joined
Jul 4, 2008
Messages
2,035
Location
NJ Atlantic City: The Infinity Laser~
Time for more stupid questions! >_>

Question7: What's all the things can I request here? (I already know textures can be requested. >_>)

Question8: Can you make a character pull out a weapon by taunting and then making them hold it. (Like ganondorf holding his sword but with diffrent characters.)

Question9: Is it possible to make footstool jumps easier?

Question10: Is it possible to make a footstool jump do damage?

Question11: Is it possible to take a characters sword and turn it into a item/beamsword/etc?

Question12: Is it possible to make an effect animation for example, a fire animation from frame 1-6 to turn into an ice animation 7-10?

Question13: Is it possible to change the trip animation for characters?
 

[TSON]

Hella.
Joined
May 7, 2008
Messages
3,422
Location
Macomb, MI
NNID
oTSONo
Is there a code...

"Jump Button/Tap Does One Jump"

So that when you hold up (or the button down), you do one jump until you release the button/joystick?
 

Frown

poekmon
Joined
Nov 1, 2007
Messages
8,538
Location
Right here, not quite now
All right, I want PAL codes for unlimited replays, tags in replays, unrestricted camera and default competitive settings. Where can I find them?

Also, where can I find texture hack codes for PAL?
 

sasook

Smash Champion
Joined
Aug 9, 2008
Messages
2,338
Location
New York
Is there a way to bypass the 256 limit thing in code manager for the gct? It's really annoying.


If not, is there a way to put custom music for the music button hack? The one where you assign brawl songs to buttons on your controller - is it possible to assign custom songs not from brawl to a button on your controller?

EDIT: Just found this -

get code manager 1.2
i allows you to use more than 256 lines. it will still warn you, but it will let you.
Anyone know where I can get code manager 1.2?

EDIT2: Nvm, found it. Searching is a friend of mine, I see. lol
 

Salem

Smash Champion
Joined
Jul 4, 2008
Messages
2,035
Location
NJ Atlantic City: The Infinity Laser~
Okay.

I want somebody to help me edit a character. >_>
I only have a moveset though and I can't test the character cause I don't have all the requirements. >_<
But I really wanna see at the least the character to be made so in the future I could then play it.
 

smashbro29

Smash Champion
Joined
Oct 9, 2007
Messages
2,470
Location
Brooklyn,NY,USA
NNID
Smashbro29
3DS FC
2724-0750-5127
I'm looking for a code to shut the sound effects on yoshi's island and frigate anything like that?
 

codfish92

Smash Ace
Joined
Apr 17, 2009
Messages
954
Location
Denver Colorado: wishing it was never summer.
Okay.

I want somebody to help me edit a character. >_>
I only have a moveset though and I can't test the character cause I don't have all the requirements. >_<
But I really wanna see at the least the character to be made so in the future I could then play it.
it depends how complex your character is. i know a little bit about PSA character editing, but i haven't gotten anywhere close to the stuff other people have made.

I'm looking for a code to shut the sound effects on yoshi's island and frigate anything like that?
the only way to get the sound effects off would to turn off the sound effects in the option(turns off all other SFX's too), or ISO edit the files so they play nothing.

no code can do that as of yet
 

Terra~

Smash Journeyman
Joined
Nov 4, 2008
Messages
402
Hey guys, I need some major help :O!

First of all, I took Youko's huge pack and modified a few of the textures to my better liking. Once that was done, i wanted my Fits to concord with the .tgas big and small alike (so basically I had to change the common, .brres in portrite and .brres in chat_bust_tex alike)

I encountered a few problems, most likely with cupash. But I've went over the procedure about like 1 million times and it still fails.

1. Zelda's big image makes the Wii crash. You enter "Brawl" and you get the beautiful buzzing sound of ultimate failure. I understand for Sheik / PT / ZSS but why Zelda?

2. My common5_en.pac I'm using doesn't seem to extract the _smalls and in doing so, all the ones I created and put into newfiles don't seem to be taken into consideration and thus, they never get changed.

Anyways, this is really starting to annoy me and I'd very much appreciate some solid help here.

Actually here's a tl;dr version

1. Zelda's _big makes the wii crash.

2. I can't get none of my _smalls to be changed

Thanks :D!
 
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