rpgcaster
Smash Apprentice
- Joined
- May 24, 2014
- Messages
- 98
Yeah, it's SS momentum storing. We've known about this for a while~Okay so i was messin' around with Super Speed combos with Lady Palutena and i noticed something, sometimes after i cancel super speed into her Up smash (by pressing jump and imputing up smash at the same time), the speed momentum she had before would still be active for at least a second...making her fly away foward if i jumped right after performing the up smash. But this only worked if the up smash managed to hit the opponent...
Anyone noticed this? I laughed kind of too much at that.
Edit: Actually the up smash doesn't need to hit, you just use it and then do a quick dash and jump.