Pyr
Smash Lord
I did something that I can't really replicate.
My goal was to fall off, double jump, and back air. Thanks to my ****ty spacing, it'd never of hit, BUT I screwed up and did an instant bair instead. I can't replicate it. May be a hidden gem? Or something already known? Maybe it has an application somewhere? Who knows.
Most likely I did the Bair frame-perfectly once I fell of, causing me to technically land on the platform instead of falling off.
Issue is is that I can't replicate this at all. This might have applications if I can figure out the inputs to replicate it, but I can't seem to do so.
Here's a video of it, along with slow-mo of it occuring: https://www.youtube.com/watch?v=cMJJ2XFbZkc
Also, I'm 99% sure that, if you input an A or B action in the first frame or 2 while going off a ledge, it cause you to jump instead. This is regardless of the action used, saved for a select few, like Sheik's Up-B. Sheik up-B's when doing it, causing it to act like she jumped before using it (which she, of course, did).
Edit: Figured it out. If you are directly next to the edge and facing away, dashing off and Bairing on frame 1 will cause this. Testing to see which characters this works with. It DOES generate a hitbox.
My goal was to fall off, double jump, and back air. Thanks to my ****ty spacing, it'd never of hit, BUT I screwed up and did an instant bair instead. I can't replicate it. May be a hidden gem? Or something already known? Maybe it has an application somewhere? Who knows.
Most likely I did the Bair frame-perfectly once I fell of, causing me to technically land on the platform instead of falling off.
Issue is is that I can't replicate this at all. This might have applications if I can figure out the inputs to replicate it, but I can't seem to do so.
Here's a video of it, along with slow-mo of it occuring: https://www.youtube.com/watch?v=cMJJ2XFbZkc
Also, I'm 99% sure that, if you input an A or B action in the first frame or 2 while going off a ledge, it cause you to jump instead. This is regardless of the action used, saved for a select few, like Sheik's Up-B. Sheik up-B's when doing it, causing it to act like she jumped before using it (which she, of course, did).
Edit: Figured it out. If you are directly next to the edge and facing away, dashing off and Bairing on frame 1 will cause this. Testing to see which characters this works with. It DOES generate a hitbox.
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