Mario & Sonic Guy
Old rivalries live on!
@BSP: Don't get me wrong. The Star Spin can also be used for offensive purposes. I'm just merely saying that it could help in Mario's recovery too.
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Don't want them to pull a Capcom, now do we?Let's hope so. Unless Nintendo decides to become the biggest troll in history.
That's a pretty cool idea. Mario with double the specials.whoa. last night I just came up with the greatest f***ing idea for a revised moveset for Mario. it pretty much buffs FLUDD to be more useful, so I'll explain:
-with Down B, Mario Brings out FLUDD, but what it does is change his specials into a FLUDD mode.
-his neutral B is the spray nozzle like before, and like Squirtle's neutral B it can be charged to go farther.
-his Side B is Turbo Nozzle. he sprays a quick shot behind him to make him rush at a target for a dash attack and approaching. best example I can think of is Ike's Quick Draw attack.
-Up B is Rocket Nozzle. this move shoots him higher then his Super jump Punch, but straight up instead of Diaginally. if the opponent is next to the exaxt moment of blast, it can spike.
-the Hover Nozzle gives Mario a Float,kinda like Peach's.
-hitting Down B again removes FLUDD and changes mario back to normal.
-his basic attacks and smashes are still the same, but in FLUDD mode Mario falls faster and cannot walljump.
I REALLY wouldn't mind seeing something like this.
One of my biggest complaints about Mario is how...
In Brawl, he doesn't even shout any sort of Wahoos or Here We Go's like in Melee.
I can't remember any moment where he smiled at least once in Brawl. Not a single one.
Maan, he felt so out of character, unlike Luigi who was sorta kept though I dunno why he was scared of Waddle Dees (c'mon Luigi, aren't they more of cuddly than "scary"?)
I never bothered about Mario's personality in the different appearances he's made. He's just there, saving the princess, kicking some koopas, and enjoying himself while doing so.You could call him the strong silent type because he never talks in Paper Mario or in the Main series of Mario games outside of his wahoos and stuff.
In Mario and Luigi super saga they spoke in fake Italian and jumps.You could call him the strong silent type because he never talks in Paper Mario or in the Main series of Mario games outside of his wahoos and stuff.
For the strong hit, sure. I like that the late hit combos into Usmash most of the time, so I'd keep that.2.) His dash attack...
Sounds good, but I wouldn't like the idea of totally losing FLUDD if the stage doesn't have any water. What if you could control how long it shot by holding B?3.) FLUDD...
That all looked good, but I'd personally prefer if it did some damage. He's already got FLUDD that does no damage.4.) His neutral b is replaced with the Luma Spin
Why not Rocket nozzle?5.) His new up b is the hover nozzle
I doubt Fsmash is going to change. A hammer would be a nice disjoint, but I don't see it happening when other characters use hammers while Mario's Fsmash is somewhat unique.7.) Forward smash is a very strong hammer like in Mario RPG games.
That'd be cool9.) His down air is his ground pound. It is used as both an attack and a way to get to the ground faster.
Mario should have been able to crawl in Brawl lol. IDK about the half damage, that sounds like it'd have to be a general thing.10.) Mario can crawl. If you run and then crouch, you will slide. It would help him a lot with projectiles in the same way it helps with projectiles in his 2D games. If you are crouching and get hit, you will take half damage and won't move. If you tap up after pressing down, you will do a back-flip. If you tap down, then up while running you will do a long jump. If you are running and press back and then jump, you will do a side flip.
Amen13.) Down smash is stronger.
I wish lol14.) If Mario footstools someone it does 20% and has a lot of hitstun.
I had a similar idea since last year.whoa. last night I just came up with the greatest f***ing idea for a revised moveset for Mario. it pretty much buffs FLUDD to be more useful, so I'll explain:
-with Down B, Mario Brings out FLUDD, but what it does is change his specials into a FLUDD mode.
-his neutral B is the spray nozzle like before, and like Squirtle's neutral B it can be charged to go farther.
-his Side B is Turbo Nozzle. he sprays a quick shot behind him to make him rush at a target for a dash attack and approaching. best example I can think of is Ike's Quick Draw attack.
-Up B is Rocket Nozzle. this move shoots him higher then his Super jump Punch, but straight up instead of Diaginally. if the opponent is next to the exaxt moment of blast, it can spike.
-the Hover Nozzle gives Mario a Float,kinda like Peach's.
-hitting Down B again removes FLUDD and changes mario back to normal.
-his basic attacks and smashes are still the same, but in FLUDD mode Mario falls faster and cannot walljump.
I REALLY wouldn't mind seeing something like this.
Oh yeah, definitely. I forgot to specify that. It would only shoot until it ran out if you held it down. Well, I wanted it to be so that if used semi-conservatively, it would last the entire stock.Sounds good, but I wouldn't like the idea of totally losing FLUDD if the stage doesn't have any water. What if you could control how long it shot by holding B?
It would do damage, just no hitstun.That all looked good, but I'd personally prefer if it did some damage. He's already got FLUDD that does no damage.
Because the hover nozzle is default in Sunshine and it's more creative imo than the rocket. It would also be more practical because with the rocket Mario has to drop while it charges. They're both cool though.Why not Rocket nozzle?
Yeah, true. I like his fsmash in Brawl.I doubt Fsmash is going to change. A hammer would be a nice disjoint, but I don't see it happening when other characters use hammers while Mario's Fsmash is somewhat unique.
I don't know. It's kinda f***** up hearing Mario say Waahoo after hitting his woman.In Brawl, he doesn't even shout any sort of Wahoos or Here We Go's like in Melee.
I can't remember any moment where he smiled at least once in Brawl. Not a single one.
Maan, he felt so out of character, unlike Luigi who was sorta kept though I dunno why he was scared of Waddle Dees (c'mon Luigi, aren't they more of cuddly than "scary"?)
I agree, he could have a better taunt than the DK death thing.I had a similar idea since last year.
Anyway, what I would want is to make Red M speak a little more. He was lacking his memorable quotes(Okey Dokey) and some really good, unique ones as well(Here we go, again, Again?). And his tone needs to be higher.
Also, I axe one of those taunts(his Death Animation from Donkey Kong) in favor of a better taunt(Hey, Stinky!).
He also needs more fire power.
IDK, Diddy has to drop on his rocketbarrel, and that actually protects him from being edgehogged most of the time. Hover nozzle can work though.Because the hover nozzle is default in Sunshine and it's more creative imo than the rocket. It would also be more practical because with the rocket Mario has to drop while it charges. They're both cool though.
The former. After seeing the FireBrand in Superstar Saga and having fire as his specialty in the many spinoffs, I want to see more emphasis on his pyrokinesis.I agree, he could have a better taunt than the DK death thing.
When you say fire power, you mean literal fire powers? Or more power in general?
Yeah, I thought the plumber who threw King Koopa into bombs would have a better back throw. >_>another thing...don't make mario's back throw so vertical!! eww. it makes me shudder. sorry for the double post. I forgot about the editing tool.
It was definatley more useful than F.L.U.D.D. ever was. The tornado was an important part of his recovery.Just because he has spin moves in multiple games doesn't mean he needs it back. Mario's spin special was always almost useless and was close to being the least interesting special in the game.
I'm not saying it was a bad b-throw. I'm just saying since it's a BACK throw, it should send the opponent BACK and not DIAGONALYeah, I thought the plumber who threw King Koopa into bombs would have a better back throw. >_>
In 64, the drill kick was a staple for combos and it could psuedo spikeI don't know why people want drill kick.
Mario's Dair in Brawl is sooooooo much better than drill kick ever was. (Granted, Drill Kick probably would've been more useful than it was in the other games because of the change in the mechanics of the game)
I really don't want a spinning special again. :/