I did not see Wobbles+Fro commentate but apparently I was the only person that thought Fro sucks at commentating. All his commentary on the first day seem to be nothing but obvious on screen boring statements like "he got up smashed." Fro in no way talked of deeper points in the game such as covering options, reads, move selection. He just said what was happening and everyone playing this game has been playing long enough to understand that someone got hit by an attack or is dash dancing. If Commentators want to be informative they should actually break down why a choice was made, pointing out habits, if players are picking up on habits, and things talking about the actually meta portion of the metagame.
I wholeheartedly agree. No offense to you as a person, Fro, because I believe that commentating is very difficult and 99% of people are unsuited for it.
There are many times I cringed when you stated something confidently that was just demonstrably false, and Wobbles, not wanting to cut you off, either changed the topic of discussion, or politely corrected you. When he wasn't around, these things really stood out.
Your commentary is mostly descriptive, and while that isn't always a bad thing, it got very repetitive. "Ooh, he should've had that edgeguard! I dunno why he didn't take that free hit..." Sentences like these were said pretty much ad nauseam. Whenever a player messed up, you would essentially simply comment that they messed up. It wasn't until Wobbles added player mentality into the picture that this kind of commentary started to become something I could listen to.
Fro: "He drops ANOTHER edgeguard!"
Wobbles: "A lot of times when you're facing a great player, you get nervous and freeze up. You hesitate for that one moment in your edgeguard and suddenly your window of timing for that edgeguard disappears, so you don't do anything. To anyone watching it doesn't look like you did anything, but you really only hesitated for a small moment."
Fro: *general agreement*
A lot of times I hear you comment on the bad DI of a player. Whenever someone gets hit by something they don't expect, they will naturally DI in the direction their control stick is being held in because they were performing an input, like an aerial. But every time this happens, you're just quick to blurt out "No DI!" as if they're CPU's or something and expected to react so fast to a hit they didn't expect.
All in all, I didn't really see you add very much at all to the commentary. You weren't really entertaining, you didn't add hype, you had no information to contribute that Wobbles didn't already know, you just seemed to talk a lot on the stream.