• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Character Competitive Impressions

Status
Not open for further replies.

Nidtendofreak

Smash Hero
Joined
Feb 10, 2006
Messages
7,265
Location
Belleville, Ontario
NNID
TheNiddo
3DS FC
3668-7651-8940
I wanted to start with Mac because he's a standard defining character. There is so much power here, I'm curios: if you're not playing a character without a projectile, why not play Mac? Either your opponent makes you too uncomfortable recovering (fair enough), or Mac is clearly the most rewarding choice. He's so overwhelming, I consider him the line that will define tournament viable characters and players.
Because Ike has a much better recovery, better safer range, is harder to knock off the stage, can combo into kill moves at kill percents (like Mac), can safely gimp people on or off stage, has a usable air/combo game, and kills at comparable or better percents outside of KO Punch (Which Fsmash still competes with).

And then we turn on customs and things just get silly.
 

B0NK

Smash Lord
Joined
Feb 28, 2008
Messages
1,282
Gah I can't keep up with all these people choosing to post tier lists for some reason, ughhh. I will (as I catch up) destroy every single one that happens though, don't you worry, I'd recommend people just don't reply to them.
You should probably tell @SamuraiPanda to stop telling people this is where you should post tier list.
 

mimgrim

Smash Hero
Joined
Jun 20, 2013
Messages
9,233
Location
Somewhere magical
Was this always like in the past SSBs where some characters' Bairs are incredibly powerful moves?

Let's see, Jigglypuff, Ganondorf, Falco, Shulk?, and Zelda are the ones I know off the top of my head that have really powerful Bairs. I think Toon Link is another. I'm talking about early to mid kill ones not ones like Ike's who's Bair will instant KO at higher percents.

In Brawl, I remember people saying Wolf's Bair was incredible - it now belongs to Falco in both function and form. I don't remember Melee or 64 because I was either too young or it was too long since I played.
In Brawl many characters had Bair as their BnB move.

Some characters had some really good Bairs in Melee but they didn't see much besides as an extra spacing tool or edge guard, sans Peach's Bair because she has Float, due to no RAR which means no Bair as an approach option.
 

san.

1/Sympathy = Divide By Zero
Moderator
Joined
Oct 26, 2008
Messages
5,651
Location
Rochester, NY
NNID
Sansoldier
3DS FC
4957-2846-2924
Was this always like in the past SSBs where some characters' Bairs are incredibly powerful moves?

Let's see, Jigglypuff, Ganondorf, Falco, Shulk?, and Zelda are the ones I know off the top of my head that have really powerful Bairs. I think Toon Link is another. I'm talking about early to mid kill ones not ones like Ike's who's Bair will instant KO at higher percents.

In Brawl, I remember people saying Wolf's Bair was incredible - it now belongs to Falco in both function and form. I don't remember Melee or 64 because I was either too young or it was too long since I played.
If Ike's bair isn't early to mid kill while those are, they must be shooting meteorites out of them or something.
 

ChronoPenguin

Smash Champion
Joined
May 26, 2007
Messages
2,971
Location
Brampton Ontario, Canada
3DS FC
4253-4494-4458
Shulks Back-air isn't as strong as Ikes. Im fairly sure, maybe the front sweetspot but...nah I dont think so.

The beauty of Shulks Back-air s that its about the entire length of Final Destination from left blastbox to right blastbox, or at least you will swear it is after it hits you.

Is Ganons B-air equal to Lucarios? I dont think so. Lucarios kills at what 50% without exaggeration.
Hyper Shulk's everything is pretty gross though bring on the customs. You aren't ready for M-art canceled aerials into Smash F/U tilt.
 
Last edited:

san.

1/Sympathy = Divide By Zero
Moderator
Joined
Oct 26, 2008
Messages
5,651
Location
Rochester, NY
NNID
Sansoldier
3DS FC
4957-2846-2924
Ganon's, Zelda's, and Smash Shulk's should be a fair bit stronger. I'm fairly sure Ike is between these three and the others mentioned.
 
Last edited:

Kofu

Smash Master
Joined
Apr 2, 2009
Messages
4,609
Location
The caffeine-free state
NNID
Atoyont
3DS FC
1521-4492-7542
So, since I'm apparently "the least productive and least supportive" poster on here, I thought I'd flesh out some impressions on a few of the characters I play. This is all pre-custom legalization.

On: :4littlemac:
Playing because of KO Punch.

I wanted to start with Mac because he's a standard defining character. There is so much power here, I'm curios: if you're not playing a character without a projectile, why not play Mac? Either your opponent makes you too uncomfortable recovering (fair enough), or Mac is clearly the most rewarding choice. He's so overwhelming, I consider him the line that will define tournament viable characters and players.

On::4wendy:
Playing her because of Mechakoopa.

Mechakoopa is just such an interesting item. Something that threatens and walks around independently on its own is a really unique character trait, and something no one else in the cast has. Kart gives the character a lot of needed mobility and speed options. Her options in the air and floor are all really great IMHO. I know some people were complaining about them, but I like all the range, speed, and disjoint on the fork and bowling ball attacks.

She's bad though. There's a large weakness here to any projectile Kart can't plow through. Which makes her slow. And if you wanted to play a character that's slowed by projectiles, you'll have more incentive to Little Mac for a KO Punch, or Marth for a disjoint, or Bowser Senior for the weight and power. She's interesting and tricky, but not versatile and strong versus all of the cast like a top tier would be.

On: :4lucina:
Playing her because of Fair.

The sword archetype has been described as harmful to the game. Not having to risk your body when placing attacks is a huge advantage, which is why these characters can be so powerful. They've been individually balanced for it though, and in Marth/Lucina's case with a lack of projectile and a light weight. Abusing their sword is what makes these characters so good versus characters that do have to stick their necks out - I would choose Lucina versus Mario, Falcon, Charizard, etc. If you're confident enough in being able to swat these characters out over and over. The edguarding power of the sword is also really overwhelming.

I don't know if you should choose this character against spammers though. The runspeed is a good tool, and so is the reward on hit, so Lucina can technically deal with campers. I would switch to a character with a shine of some kind though (no need to struggle). Also, if you're looking for a character with range, Diddy, Rosalina, Lucario, all offer something comparable - with a lot of added bonuses. And of course Marth. You use Lucina purely for flavor.

On: :4palutena:
Playing her because of Reflector.

Reflector almost totally negates camping strategies, and almost entire characters on its own, which is why Palutena makes for such a good game 1 blind pick character - no unexpected jank. Fox owns the same thing, along with the great mobility (both with great run speed and jumps). Palutena becomes a worthwhile pick on her own for a few enticing reasons:

1) exceptional grab reward with dthrow combos
2) exceptional juggle ability with long lasting aerials uair and nair
3) invincible clashes with bair and dash attack

Along with counter, the dair spike, and Auto-Reticule, she can pepper hits and kills just about everywhere. Very quality character, but with no completely overwhelming trait - which is why I think people would gravitate towards something more obviously broken like Lucario, or Sonic or whatever.

Also: notably crazy with customs. Waiting for that day to come. xD

On: :4peach:
Playing her because of Float.

Float is and will always be ridiculous. Ignoring gravity on command is whack, and being able to abuse it to throw out the whack aerials on whatever level you want is also whack. She's very scary when allowed to enter any kind of inner bubble, and worse she's not incapable of killing. She's slow as hell though, which weakens her enough that characters like Samus could go at least even with her. She's a slow skipping behemoth, but she'll probably always have problems with the ninja characters and Sonic and anyone who can run circles around her.

On::rosalina:
Playing her because of everything.

There's so much range on this character which is why she's been obviously such a good pick. Gravitational Pull covers a huge weakness she would have otherwise, and Luma by itself eats so many peppered projectiles Rosalina doesn't suffer from some common problems other characters crawl through mud to get through. Her air mobility is horrid though, and having to fall with her is a terrible ordeal. Coupled with her lightweight, I feel like she can dominate, but at the same time lose matches to rogue smash attacks.

Nitpicking though. Her range is going to keep her in top five probably forever.

On: :4villagerf:
Playing her because of Pocket and Tree and Lloyd.

In the right matchup, Pocket is the best move in the game. Stealing fully charged anything is Christmas. Also makes the Villiger ditto the best matchup in the whole game. Tree turns characters with bad recoveries into Little Macs. LLoyd is constantly needing to be addressed. Villager, like Little Mac, I think is a very polarizing character. Some of the cast just cannot consistently deal.

I would consider her in the top percentile.

On: :4wiifit:
Playing her because of Sun Salutation and mobility.

What sucks about Wii Fit Trainer is her total lack of disjoint. This is remedied with probably the best spammy projectile in the game. And paired with the run speed, I'm voting Wii Fit for best camper. But there's a big weakness here to short characters, and anyone with a disjoint. She does have a bunch of little things though:

1) her ball stall in the air
2) Deep Breathing giving opponents incentive to approach
3) her ankle jab that hits behind her (1000% more important than the burying thing)
4) a plethora of spikes
5) Snake's bair

A bunch of cute things. I might call her the Melee Mewtwo of this game, but honestly... honestly... I think she just needs an abusive player to pick her up. Someone who does not at all worry about approaching, is constantly charging and healing, and only sticks Wii Fits limbs out when it rewards her with one of her stage-carrying combos. No one really wants to play like that, but maybe one day.
I like how these characters are all girls... except Little Mac. ARE YOU TRYING TO TELL US SOMETHING MENO

Also why would you play Wendy when there are much better Koopalings to choose from? Wendy's the worst (Lemmy's a close second though)

@ X3I X3I Shaya wrote up a big oil' kinda goofy post about Game & Watch's merits after I wrote a post about how he's not as bad as people say he is. I'll link it for you if you can't find it (I linked it on the Game & Watch boards too). Most of it boils down to "UAir and FTilt are amazing). Oh, to answer your about Sheik, Shaya, yes, FTilt beats almost everything she has, we can duck under needles, and we can absorb the explosions from flash grenades and HER UP-B (this just recently came to my attention and it is hilarious).

I think his best top/high-tier MU is with Rosalina since she's such a big target and is almost as light as we are. I don't think Pikachu and Fox are too bad by the she logic of being light. He struggles against heavies because they outrange him and kill him in 5 hits. We can rack heavy damage (NAir still doing 17% if all hits connect lol).
 
Last edited:

Smog Frog

Smash Lord
Joined
Jun 30, 2014
Messages
1,180
olimar isnt bad in wii u. his pikmin are actually with him most of the time, so he has amazing damage racking potential(purples especially), and his aerials are quick and have solid disjoints. his dsmash comes out super fast, and if you space properly, you can cover your bum with dsmash if you whiff fsmash because it comes out that quick. of course, i only have an hour of experience with olimar, but he doesnt seem too bad to me. certainly higher than bottom tier.
 

san.

1/Sympathy = Divide By Zero
Moderator
Joined
Oct 26, 2008
Messages
5,651
Location
Rochester, NY
NNID
Sansoldier
3DS FC
4957-2846-2924
Other than predictable pikmin ordering, what are Olimar's buffs compared to Brawl?
 
Last edited:

Yonder

Smashboard's 1st Sole Survivor
Joined
Oct 9, 2007
Messages
3,549
Location
Canada,BC
NNID
Skullicide
3DS FC
4055-4053-1813
Oh look, Luigi placed 1st once again at a giant tournament. https://www.youtube.com/watch?v=V1OEQfeuMnU&list=UUj1J3QuIftjOq9iv_rr7Egw

That's another 1st place from Boss now. With Mr.Concon and Thunderst0rm getting 1st [In a reddit tourney] and 3rd in Nek tourney [I think it was called that?]

Just to remind people Luigi is mid tier still [I'm arguing upper mid now, Boss has shown just what he can do], I know a few naysayers post Luigi as low still which is actually 100% inaccurate now that he's pulling in a LOT of results.

It's a good day to be a Luigi main.
 
Last edited:

Road Death Wheel

Smash Champion
Joined
Jan 28, 2014
Messages
2,149
Location
Canada,Ontario
NNID
Kairos-Xman
3DS FC
2406-5636-9789
Oh look, Luigi placed 1st once again at a giant tournament. https://www.youtube.com/watch?v=V1OEQfeuMnU&list=UUj1J3QuIftjOq9iv_rr7Egw

That's another 1st place from Boss now. With Mr.Concon and Thunderst0rm getting 1st [In a reddit tourney] and 3rd in Nek tourney [I think it was called that?]

Just to remind people Luigi is mid tier still [I'm arguing upper mid now, Boss has shown just what he can do], I know a few naysayers post Luigi as low still which is actually 100% inaccurate now that he's pulling in a LOT of results.

It's a good day to be a Luigi main.
if we are aguing with results witch we should many characters should be placed over others.
 

Lavani

Indigo Destiny
Joined
Oct 24, 2014
Messages
7,256
Just so you know, that's the same tournament that was streamed last week.

He'll be playing in grand finals again later tonight at this week's S@X though.

I still feel it speaks more about the respective players than Luigi and that he's likely middle of the pack at best, but I'm certainly enjoying seeing Luigis winning tournaments.
 

san.

1/Sympathy = Divide By Zero
Moderator
Joined
Oct 26, 2008
Messages
5,651
Location
Rochester, NY
NNID
Sansoldier
3DS FC
4957-2846-2924
Boss also dominated his region in Brawl most of the time.
 

Locke 06

Sayonara, bye bye~
Joined
Oct 2, 2014
Messages
2,725
Location
Grad School
NNID
tl.206
of course, i only have an hour of experience with olimar, but he doesnt seem too bad to me. certainly higher than bottom tier.
This. Come on... Pls. I like advocating for characters that are competitively unpopular, but an hour of experience... You probably should've just left that sentence out and it would've strengthened your argument.
 

Road Death Wheel

Smash Champion
Joined
Jan 28, 2014
Messages
2,149
Location
Canada,Ontario
NNID
Kairos-Xman
3DS FC
2406-5636-9789
This. Come on... Pls. I like advocating for characters that are competitively unpopular, but an hour of experience... You probably should've just left that sentence out and it would've strengthened your argument.
welp i have been playing diddy for a few minutes and i can advocate hes really strong!
 

DD_

Smash Journeyman
Joined
Feb 10, 2008
Messages
371
Location
Melbourne, Australia
Just to remind people Luigi is mid tier still [I'm arguing upper mid now, Boss has shown just what he can do], I know a few naysayers post Luigi as low still which is actually 100% inaccurate now that he's pulling in a LOT of results.
Tier Talk AND Basing your "Tiers" entirely off one player winning month 2 tournaments. Plz.
 

Ffamran

The Smooth Devil Mod
Joined
Aug 25, 2014
Messages
14,629
If Ike's bair isn't early to mid kill while those are, they must be shooting meteorites out of them or something.
Well, I had a horribly laggy match with - it's been a while so, I don't remember clearly who - a Jigglypuff once that forever haunted me. It took a Bair at 177% to kill a Jigglypuff. 177%. EVERYTHING ELSE was like poking Jigglypuff with a candy cane. I even tried bouncing the thing like a basketball with a Dair in hopes it would kill. Nope, nothing. I lost that match.

This was pre-1.04 mind you and people said that vectoring probably played a huge role, but seriously, at 177%, Ike should be able to look someone in the eye and KO them.
 

san.

1/Sympathy = Divide By Zero
Moderator
Joined
Oct 26, 2008
Messages
5,651
Location
Rochester, NY
NNID
Sansoldier
3DS FC
4957-2846-2924
Well, I had a horribly laggy match with - it's been a while so, I don't remember clearly who - a Jigglypuff once that forever haunted me. It took a Bair at 177% to kill a Jigglypuff. 177%. EVERYTHING ELSE was like poking Jigglypuff with a candy cane. I even tried bouncing the thing like a basketball with a Dair in hopes it would kill. Nope, nothing. I lost that match.

This was pre-1.04 mind you and people said that vectoring probably played a huge role, but seriously, at 177%, Ike should be able to look someone in the eye and KO them.
It was likely as strong as or weaker than her bair pre-patch. The 13->14% change decreased kill % by 10 at least, coupled with smaller blastzones outside of BF/Kongo Jungle and the tweaks to VI. It's comparable to any other horizontal 14% attack. Not bad for a 7 frame move with good range and disjoint. Jigglypuff's is frame 12, sluggish in comparison.
 

Ffamran

The Smooth Devil Mod
Joined
Aug 25, 2014
Messages
14,629
It was likely as strong as or weaker than her bair pre-patch. The 13->14% change decreased kill % by 10 at least, coupled with smaller blastzones outside of BF/Kongo Jungle and the tweaks to VI. It's comparable to any other horizontal 14% attack. Not bad for a 7 frame move with good range and disjoint. Jigglypuff's is frame 12, sluggish in comparison.
B-but... It was such a late kill and everything... EVERYTHING I did over and over... and over was for nothing. The lag... The. Lag.


Changing the subject: What's the MU on :4pit: vs :4darkpit:? :p

Seriously though, even tiny differences can give one a slight edge.
 

Road Death Wheel

Smash Champion
Joined
Jan 28, 2014
Messages
2,149
Location
Canada,Ontario
NNID
Kairos-Xman
3DS FC
2406-5636-9789
B-but... It was such a late kill and everything... EVERYTHING I did over and over... and over was for nothing. The lag... The. Lag.


Changing the subject: What's the MU on :4pit: vs :4darkpit:? :p

Seriously though, even tiny differences can give one a slight edge.
i dont think dpit has anything over pit really.
 

KenMeister

Smash Lord
Joined
Oct 9, 2014
Messages
1,122
NNID
KenMeister
3DS FC
3609-1224-8364
Did Olimar suddenly regain popularity? I swear I fought like 3 Olimar players last night (compared to never seeing him before), and I noticed that he didn't suffer from Pikmin desynch issues like he did on 3DS. Despite this, I stll see people going around calling him bottom tier. Is there a reason for this besides the desynch issue or do we have a potentially powerful sleeper character here? Because it looks like his pikmin still rack up good damage (though not as ridiculous as Brawl), throws are still good, nair OoS is still a thing, and his smashes and tilts still have excellent range.
 

ZombieBran

Smash Lord
Joined
Mar 28, 2014
Messages
1,645
Did Olimar suddenly regain popularity? I swear I fought like 3 Olimar players last night (compared to never seeing him before), and I noticed that he didn't suffer from Pikmin desynch issues like he did on 3DS. Despite this, I stll see people going around calling him bottom tier. Is there a reason for this besides the desynch issue or do we have a potentially powerful sleeper character here? Because it looks like his pikmin still rack up good damage (though not as ridiculous as Brawl), throws are still good, nair OoS is still a thing, and his smashes and tilts still have excellent range.
I seriously think the fact that Pikmin are no longer .0004 frames per second has endeared him to a lot of people.
That's why I avoided using him until the Wii U release, anyway.

Also less stupid Pikmin help.
 
Last edited:

KACHOW!!!

Smash Journeyman
Joined
Feb 21, 2010
Messages
217
Location
New Hampshire
NNID
T.M.Paunch
3DS FC
2122-6416-3741
I like how these characters are all girls... except Little Mac. ARE YOU TRYING TO TELL US SOMETHING MENO

Also why would you play Wendy when there are much better Koopalings to choose from? Wendy's the worst (Lemmy's a close second though)

@ X3I X3I Shaya wrote up a big oil' kinda goofy post about Game & Watch's merits after I wrote a post about how he's not as bad as people say he is. I'll link it for you if you can't find it (I linked it on the Game & Watch boards too). Most of it boils down to "UAir and FTilt are amazing). Oh, to answer your about Sheik, Shaya, yes, FTilt beats almost everything she has, we can duck under needles, and we can absorb the explosions from flash grenades and HER UP-B (this just recently came to my attention and it is hilarious).

I think his best top/high-tier MU is with Rosalina since she's such a big target and is almost as light as we are. I don't think Pikachu and Fox are too bad by the she logic of being light. He struggles against heavies because they outrange him and kill him in 5 hits. We can rack heavy damage (NAir still doing 17% if all hits connect lol).
Yeah, I play wendy. Wendy is by far NOT the worst. She is the most disgusting/ hard to look at koopa kid, which makes her the BEST koopa kid OBVIOUSLY! I used to be a bowser jr main, then i switched back to c fal when i realized he was viable.
 

Road Death Wheel

Smash Champion
Joined
Jan 28, 2014
Messages
2,149
Location
Canada,Ontario
NNID
Kairos-Xman
3DS FC
2406-5636-9789
Aww... Not even one having more fabulous hair than the other? :laugh:

So, it's basically a pseudo-mirror match between them? This is ironic since Dark Pit was born from a mirror.
well is we are talking looks. pit is the better looker because he eats all that floor ice cream.
 
Last edited:

Swamp Sensei

Today is always the most enjoyable day!
BRoomer
Joined
Jan 4, 2013
Messages
38,084
Location
Um....Lost?
NNID
Swampasaur
3DS FC
4141-2776-0914
Switch FC
SW-6476-1588-8392
Here's an interesting topic...

When do you think one should use :4mario: as opposed to :4drmario:?
 

ChronoPenguin

Smash Champion
Joined
May 26, 2007
Messages
2,971
Location
Brampton Ontario, Canada
3DS FC
4253-4494-4458
Well if your toilet is clogged you should call for the plumber over the Doctor.

In general though I don't even see how they are considered so far apart, however there are MU's where Fludd can take over. Granted that actually is a considerable amount of MU's so it does lead to Mario gimping characters Doc can't deal with reliably by just throwing out a B-air or F-air off-stage.
Eg. Fludding Ness, or Yoshi given how it works against their jump and makes their recovery far more telegraphed. The 1.04 tweaks were valid enough that Doc is still usable in the current meta.
 
Last edited:

Dre89

Smash Hero
Joined
Oct 29, 2009
Messages
6,158
Location
Australia
NNID
Dre4789
Just wanted to see if people think Diddy will eventually drop off the number 1 spot.

Personally I see it happening, but he'll always be top 5-10 unless he gets absolutely gutted with nerfs. I think people will learn to exploit his recovery. People will also learn to treat his grabs like IC grabs, and possibly learn better ways to DI the combo.
 

X3I

Smash Apprentice
Joined
Sep 26, 2014
Messages
143
I like how these characters are all girls... except Little Mac. ARE YOU TRYING TO TELL US SOMETHING MENO

Also why would you play Wendy when there are much better Koopalings to choose from? Wendy's the worst (Lemmy's a close second though)

@ X3I X3I Shaya wrote up a big oil' kinda goofy post about Game & Watch's merits after I wrote a post about how he's not as bad as people say he is. I'll link it for you if you can't find it (I linked it on the Game & Watch boards too). Most of it boils down to "UAir and FTilt are amazing). Oh, to answer your about Sheik, Shaya, yes, FTilt beats almost everything she has, we can duck under needles, and we can absorb the explosions from flash grenades and HER UP-B (this just recently came to my attention and it is hilarious).

I think his best top/high-tier MU is with Rosalina since she's such a big target and is almost as light as we are. I don't think Pikachu and Fox are too bad by the she logic of being light. He struggles against heavies because they outrange him and kill him in 5 hits. We can rack heavy damage (NAir still doing 17% if all hits connect lol).
I saw that post and I agree with him. But a character can't be "low tier" if he beats top tier...
Let's suppose Ganon had a 7-3 MU against MK in Brawl, while none of his other match-ups change.
Would he still be low tier ? I doubt so.
 
Last edited:

Z'zgashi

Smash Legend
Joined
May 20, 2009
Messages
17,322
Location
WeJo, Utah
NNID
ZzgashiZzShy
3DS FC
1521-3678-2980
Just wanted to see if people think Diddy will eventually drop off the number 1 spot.

Personally I see it happening, but he'll always be top 5-10 unless he gets absolutely gutted with nerfs. I think people will learn to exploit his recovery. People will also learn to treat his grabs like IC grabs, and possibly learn better ways to DI the combo.
Dat Wesker effect.
 

Swamp Sensei

Today is always the most enjoyable day!
BRoomer
Joined
Jan 4, 2013
Messages
38,084
Location
Um....Lost?
NNID
Swampasaur
3DS FC
4141-2776-0914
Switch FC
SW-6476-1588-8392
Just wanted to see if people think Diddy will eventually drop off the number 1 spot.

Personally I see it happening, but he'll always be top 5-10 unless he gets absolutely gutted with nerfs. I think people will learn to exploit his recovery. People will also learn to treat his grabs like IC grabs, and possibly learn better ways to DI the combo.
Either we learn how to play against him or Nintendo nerfs him.

Regardless, he ain't staying there for long.
 

Kofu

Smash Master
Joined
Apr 2, 2009
Messages
4,609
Location
The caffeine-free state
NNID
Atoyont
3DS FC
1521-4492-7542
I saw that post and I agree with him. But a character can't be "low tier" if he beats top tier...
Let's suppose Ganon had a 7-3 MU against MK in Brawl, while none of his other match-ups change.
Would he still be low tier ? I doubt so.
IIRC something on SmashWiki on the topic of tier lists says, roughly, that even if Pichu destroyed Fox in Melee, if he still lost to every other character, he'd still be the worst in the game. Obviously Game & Watch is better than that and his performance against some of the better characters in the game needs to be considered, but I could see him ending up in low mid tier because he does have some significant weaknesses (low weight, poor kill options). But he'd still have good matchups against those high tiers.
 
Status
Not open for further replies.
Top Bottom