Road Death Wheel
Smash Champion
i dunno but thats mostly because i dont think of samus as a zoner. at least from the highnlevel play and experimenting my self she seems more effective when you use her projectiles as an approach option than a keep away. since super missles have the delay before propelling so she could start her rush in. And when you do need that time to breath down b works wonders as area control. its a great way to prevent rush down characters from going all in.I agree with Z'zgashi here. Mega Man's Metal Blade and pellets are better at setting things up than any combination of projectiles Samus can use. Mega Man has a far better grab game than Samus, too, because he has a normal grab and his grab sets more things up for him. As far as Mega Man goes, I wouldn't be surprised if he ends up high tier at some point with his trapping options. Samus... not so much.
Charge Shot is amazing, though (Mega Man wishes he could store his FSmash and use it in the air) and her customs probably help her set up more traps. Her biggest problem is that some of her moves are inconsistent (USmash, FAir, UAir) and her set in general just doesn't flow. Her tilts have good range, though, and she can chase people down pretty hard once she gets in.
Even though I just did it, it's probably not fair to compare Mega Man and Samus; they play very differently. They're only comparable because they're both zoners.
oh and consistancy issues occur with all attacks that hit more than once. i swear im tramatized by pits up smash and f smash cuz of it.
I plus i belive she runs faster than mega man. (dont quote me) so i dont know how slow people consider slow is.
Personally i just droped falco for her as my secondary.
i also kinda refuse to think someone with such low lag air attacks is low tier. but perhaps im wrong. anyway ima be labbing her and see what i can get out of it. wish me luck.