leafgreen386
Dirty camper
If that was the change made, then the move would suck horribly. You'd probably be able to punish a tip on hit by teching it and hitting him in his lag. What the change should read is the move being put at half speed, then put at 2x speed, then set back to normal.F-smash at half speed from frame 8 to frame 11. Then it goes back to normal till frame 19 where is at half speed.
I'd be glad to work on usmash and fsmash some more tomorrow (well I guess technically today, but whatever).VietGeek, feel free to edit if you want, but I should have a new gct up late tonight or tomorrow afternoon. I plan to:
* Fix U-smash. I don't know how, but I will
* Fine tune F-air
* Fix U-air tip
* Tweak the F-smash frames...AGAIN!
* Give B-air tip some growth
Things people want, but I'm probably not gonna do:
* D-tilt tip. Not every move has to hit in and D-tilt is one of his best moves. Space it right and you won't see the tip as much.
* Nerf B-air. It doesn't combo into anything if the opponent has good DI, and if you can combo into it, it's not at kill percentage.
As for dtilt, I think the techchase setup version would be fine on it. If he wants to combo off of the move he'd still need to space it right for the blade, and a lot of the time he'd still rather be hitting with the blade hit.