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Recent content by Wa_Black

  1. W

    Punishing...

    More like how long it takes for the character to recover to the neutral state (in air) after doing a move. Like how the luigi can do 2 fairs before landing. At one point does the first fair end allowing him to something else?
  2. W

    Punishing...

    Since it takes 8 frames to drop shield and power shields drop instantly, does that mean that shiek's fair, 12 frames of landing lag can be punished with 4 frame moves, 12 if power shielded, so long as their in range? Also do we have the lag for moves while they're airborne, so you know how...
  3. W

    A neutral button.

    I don't understand the logic. We don't want the game to more accessible? I don't know about you guys but when I try to explain fighting to my friends, it's real simple, until we get to execution. That's where I lose people all the time because no one wants to go to the mountains for 40 days and...
  4. W

    A neutral button.

    Can we get a neutral button or an empty button that we can press to register as an empty input, so that we could do things like jab grab, dash dance f tilt/ f smash without the risk of getting a dash attack.
  5. W

    Meta Two Sides of the Same Coin - Pit/ Dark Pit Meta Game Discussion

    In the past (as Dark) I've struggled hard against match-ups with short characters, especially ones with good combos and killing potential like pika and fox, but then I realized that it's not as bad as I thought. At first my Issue was that I was going for hop aerials and getting punished because...
  6. W

    Moving The Meta - Chain Grabs Video 1080p

    Have we concluded whether or not this is guaranteed or not?
  7. W

    What is Luigi's real weakness?

    Low traction makes near impossible to punish opponents. Side b recovery is a death wish. Cyclone recovery is great, but if your opponent knows you have to do it, they'll meet you with a spike after you've finished the move. His range isn't anything to right home about. He's pretty solid besides...
  8. W

    Q&A Zero Suit Samus- Quick Question, Quick Answer Thread

    is zss vunerable during their air frames of her down b. For example, if i'm falco and I jump predicting her to do it and i position my self to bair her at the apex of her down b, will I land it? Mainly what i'm wondering is, can a zss see that i'm going for aerial and react to something before I...
  9. W

    Q&A Mirror of Truth or Palutena's Advice? Both available at all hours of the day

    no one consistently plays him. Nairo does the most, but even he will switch it up with pit, zss, and some times robin.
  10. W

    Q&A Mechanics & Techniques Discussion

    I was thinking more for evidence of true punishes, so that instead of going for a grab, I could f-smash or whatever. I'm pretty sure the pros already know what they can punish with what through experience, but I lack that experience and since there is no indication of whether or not the opponent...
  11. W

    Q&A Mechanics & Techniques Discussion

    Why don't we have frame data on shield. On hit doesn't really matter too much, would be useful, but it would just be icing on the cake. But I think frame data on shield is pretty important information to know. I would love to know what am I after block or perfect shielding shieks fair or link's...
  12. W

    Why don't we have on shield/hit frame data?

    Why doesn't any of the frame data show the data once the move connects on an opponent's shield or have landing the attack. I play for glory a lot and would like to know if i'm too slow with my punish or if it can't punish.
  13. W

    Charizard's Frame Data [1.0.4] [Deleted]

    In all fighting games there should be a limit to how much lag a move should have. I don't think charizard is bad by any means, but I don't think he'll win any majors because he has to take to much risk. If he misses a move, he's getting hit. If he miss a powerful move, the opponent is going to...
  14. W

    Charizard's Frame Data [1.0.4] [Deleted]

    Does anyone else think that charizards moves are too laggy. I think bair would be justified if you didn't have to sweet spot it, but because they can air dodge it (since it so laggy, you might actually get punished in mid-air), and it has to be sweet spotted, I don't think that it should have as...
  15. W

    Meta Two Sides of the Same Coin - Pit/ Dark Pit Meta Game Discussion

    I up throw up for mix ups on landing, but d-throw is kind of like the best of both worlds because it acts as a mix between before f-throw and u-throw.
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