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Recent content by Icarus Aurelius

  1. Icarus Aurelius

    Potential Roster/Stage Leak Thread

    HugoBoss Said: I assume that they would have to take up a space, I mean how else would you select them?
  2. Icarus Aurelius

    Potential Roster/Stage Leak Thread

    Why does everyone think that there are going to be five more characters? not that I wouldn't want that, but we also have to take into consideration that the Miis are going to take up a space, which would leave 4 spots (unless the Miis take up 3 spots, just to troll people)
  3. Icarus Aurelius

    Uneducated Assumptions You Had About Characters Only Known Through Smash

    For me I kept thinking that Japanese people have deeper voices, which is why Marth had a deepish voice even though (s)he was (fe)male
  4. Icarus Aurelius

    Uneducated Assumptions You Had About Characters Only Known Through Smash

    When I got Brawl, it was one of the first video games I ever got (minus a hand me down gameboy color with Pokemon Red I got), so I always assumed that Sonic and Snake were Nintendo characters (hey I was 9). Later when I got Melee I didn't know that there were any characters in Melee that had...
  5. Icarus Aurelius

    Potential Roster/Stage Leak Thread

    Well first they would have to get actual in game images, or have an idea of what they would look like and then modify then modify them for additional/different characters/stages/ or renders Edit: ^and yeah they would probably have to have some idea of what they were going to add
  6. Icarus Aurelius

    Potential Roster/Stage Leak Thread

    On the topic of the Ice Climbers not being in due to technical difficulties, think of it this way, Ice Climbers are two seperate characters that are the same size and are controlled by one person, whereas olimar/pikmin its one character controlling some tiny creatures and Rosalina is pretty much...
  7. Icarus Aurelius

    Help with Announcer Call

    heres what it says specifically "Incorrect number of arguments. insert command requires 4 arguments. group id collection id wave id frequency looping (0 - not loop, any other - loop)"
  8. Icarus Aurelius

    Help with Announcer Call

    No it says this when I try to insert the wav file in super sawndz
  9. Icarus Aurelius

    Help with Announcer Call

    Thanks. Sorry for the multiple questions, but now it says that I need to insert group id, collection id, wave id, frequency and looping. Any idea where I insert these? And I appreciate the help, btw :)
  10. Icarus Aurelius

    Help with Announcer Call

    Thanks for the help Xermo, but now it seems that when I do it, it gives me an error saying that it is missing "sndconv.exe" and can't convert the wav file (I don't if I did this step last time time or not) any idea where I can get this?
  11. Icarus Aurelius

    Help with Announcer Call

    Hello fellow Project M'ers, so recently I've been trying to figure out how to edit the announcer so that it says a different name when selecting a character (i.e. says shadow instead of sonic). I downloaded Super Sawndz and tried that. Basically I took a normal smash_bros.brsar file and edited...
  12. Icarus Aurelius

    Project M Unbound : NEXT CHARACTER HAS BEEN DECIDED

    Alright figured out how to do it, and so far it's been great. However there are a few inconsistancies I noticed. One, most characters with Smash 4 CSPs lack the correct BP in game, another is with Wario where on the CSS his Icon shows his Biker suit, while the first CSPs on it are his classic...
  13. Icarus Aurelius

    Project M Unbound : NEXT CHARACTER HAS BEEN DECIDED

    Just downloaded this now, and I was wondering, do I delete everything off of my sd card or just whats being replaced. I'm using 3.02 and using hackless method
  14. Icarus Aurelius

    The PM Player Locator Project

    Livingston, NJ
  15. Icarus Aurelius

    Changing Song Names?

    Thanks this helped a lot :grin:
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