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Recent content by cg0rz152

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    Selling equipment is, ultimately, mandatory: A guide

    Okay, so I did a little more testing today on maxing out my custom equipment to get a little more information. Basically as I neared the 2,800 mark (which I used the Stats kept under Records for reference) I made a list of all the potential equipment I would lose if I ever went over the max...
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    Selling equipment is, ultimately, mandatory: A guide

    As far as Mii fighters go, I have about 52. Total custom fighters is 154 according to my records screen. Though I don't know for sure if this would affect the data as my 3ds has the exact same amount as my Wii U version. To be honest, I was quite stumped as well as to why it was doing this, but...
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    Selling equipment is, ultimately, mandatory: A guide

    The way I keep track of my equipment is through the vault under records. It always displays the true amount of equipment I have in total and it has never once reached near 3,000. I just know that on my Wii U version whenever I reach around 2,808, I start to lose equipment. The way I found this...
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    Selling equipment is, ultimately, mandatory: A guide

    I don't know why, but on my Wii U version I start to notice equipment missing around the 2,800 mark, but on my 3DS version it's definitely closer to 3,000. Are we sure both versions have the exact same limit?
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    Gold

    Actually, I'm currently at 8,223,667G thanks to amiibo farming. So no, It's definitely than 999k. Reeeeeally wish you could use it to buy custom equipment or custom moves. Would have saved me so much time trying to get the milestone for all 93 equipment special effects.
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    Fact 54 - Mewtwo Is On The Way [Social/General Discussion]

    Well, it's been a roller coaster ride for this group. From all the speculation and hoping, to the crushing blows and eventual closure, I had been here observing for most of it. To see this section back is quite satisfying. Ever since melee when there was an April Fools hoax of Sonic being in...
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    same roster=bad idea

    I still think it would have been a better marketing decision to make the rosters different on each version similar to what they did with the stage lists and the game modes as well. (Yet, I see hardly anyone complaining about that.) After all, Nintendo has done similar the Pokemon series for...
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    His World* Sonic Moveset Analysis/Speculation Thread *UPDATED 9/14/14*

    Okay, so HA2 does spike enemies. That at least makes it seem a little more promising. Still, I like HA3 more just cause it's the safest to use off stage. Might even be useful for a recovery if a character like Jigglypuff tries to follow you off stage and put pressure on. You can HA them to use...
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    His World* Sonic Moveset Analysis/Speculation Thread *UPDATED 9/14/14*

    Ah, so it is possible to do that then. I wonder if at certain percents if it's possible to: UpThrow>Spring>DAir spike into Spring>UpAir>Spring>UpAir Also, does anyone know if his Bounce Attack custom move can spike? Be interesting if you could Spring off the ground and Bounce Attack someone...
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    Sonic Vs.... (Video Collection Thread)

    I'm not sure, but perhaps it has something to do with the spring on the ground? If you watch closely, there is a little blue flash and it looks like the spring recoils for a fraction of a second. Maybe that could be what happens if you side B into the spring?
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    His World* Sonic Moveset Analysis/Speculation Thread *UPDATED 9/14/14*

    Huh, if Sonic can use his B moves after landing on a grounded spring I wonder if he can use another spring right after bouncing off of it. In brawl you always had to land on the ground first and then jump on your spring to do that.
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    Competitive Sonic Impressions Post-Release

    In my experience with Brawl, whenever I played Sonic, some of my hardest match-ups were against characters that could spam ranged attacks simply because they could make approaching them difficult. It will take a bit of practice, but once you get used to dealing with projectile spam, it'll make...
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    Sakurai Comments on Ice Climbers (via Famitsu): Exclusive Characters Debunked?

    My question is if Sakurai decided to remove a working version of the Ice Climbers from the Wii U version because he wants the rosters to be the same on both platforms, does that mean other fan favorites like Mewtwo, Ridley, K. Rool, etc are completely cut as playable characters from the series...
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    His World* Sonic Moveset Analysis/Speculation Thread *UPDATED 9/14/14*

    Correct me if I'm wrong, but going off of the Custom Moves vid at around 1:40-1:45, it looks like HA3 causes you to rise upwards whenever you whiff the attack. By comparison, HA1 causes you to go at a downward angle when there is no target to lock onto. To me, using HA1 or even HA2 offstage can...
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    Fact 54 - Mewtwo Is On The Way [Social/General Discussion]

    I've been a long time lurker here since back to when the Brawl leaks were first announced, but I'm amazed no one has wondered if it's possible that Mewtwo's trophy hasn't been found yet because it's similar to how it was unlocked in Brawl. By that I mean completing All Star Mode on the Highest...
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