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Recent content by _Accelerator

  1. _Accelerator

    Most Annoying Characters?

    Wario's and Ganon's Side-B beats it, Ganon's and Falcon's Down-B beats it, and I believe characters with disjointed grabs have an easier time since they can grab him out of it. Dedede's and Kirby's Swallow also might beat it
  2. _Accelerator

    Sucking up Ivysaur

    You can D-Throw/F-Throw into Solarbeam on Ivy at certain percents. I'm not sure if it was the player not DI'ing or what but I pulled a lot of those off and it felt great.
  3. _Accelerator

    Obstacles you have faced on your journey to becoming a better player.

    I'm in one right now. I've recently been really getting into 64 so when I get done and play Project M my skills other than L-cancel and Tech has suffered greatly. I can't just have one game so Project M suffers quite a bit :( I play Kirby in 64 and I got to say, he's sort of similar to Project...
  4. _Accelerator

    Most Annoying Characters?

    Why do you hate DK? :c
  5. _Accelerator

    College, why you give me no time for fun stuff?

    College, why you give me no time for fun stuff?
  6. _Accelerator

    Most Annoying Characters?

    Characters that make you play their game: Mario, Ivysaur and Link. Most especially, Zelda. Ugh hate Zelda
  7. _Accelerator

    What's Your Opinion on Crouch Canceling?

    There's definitely ways to punish Crouch Cancelling. I think it's fine as it is as well.
  8. _Accelerator

    What's Your Opinion on Crouch Canceling?

    I believe the argument is "Peach is still good, it's just that everyone else got way better". A lot of Peach mains in Melee don't like her as much in Project M. I don't really play her, but I know she abuses CCC like hell with d-smash
  9. _Accelerator

    What's Your Opinion on Crouch Canceling?

    If you remove Crouch Cancelling, then characters like Peach become even less viable and characters like Ivysaur and Meta Knight will become harder to play against. You can either revert it back to vBrawl's CC system, let it stay the way it is or take a different approach and make it completely...
  10. _Accelerator

    Bowser MU discussion

    It doesn't work in this case. He either gets grabbed or hit. You do know that some of the Razor Leafs actually hit 3 or more times, right?
  11. _Accelerator

    Bowser MU discussion

    Saying "Just don't get grabbed" is bad advice, especially when you're playing a very large and slow character (when not running). Also you shouldn't have to rely on armor to win the matchup, that's just terrible. Jacob29, I would definitely work on your power shielding; it gives Bowser an...
  12. _Accelerator

    Bowser MU discussion

    Bowser vs Ivy/Olimar = **** for the Bowser main. Down-Throw+Vine Whip setups, outranging and grabbing Bowser with incredible ease is no fun. Especially against Olimar since his character relies heavily off of getting a grab and stringing combos together after said grab. 0/10 would not recommend...
  13. _Accelerator

    Guide Ape Academy: An In-Depth Guide on Project M Donkey Kong

    I really enjoy his tech chasing tools
  14. _Accelerator

    Data Zelda: Hitboxes and Frame Data [3.6]

    What are you talking about? This is completely relevant. It's not "lol they made it so just deal with it and learn the matchup" it's "Why the **** is there a thousand hitboxes multiplying on a Down-Tilt?" I edited the post because I realize that what I wanted to say came out wrong.
  15. _Accelerator

    What changes, if any, would you like to see from Luigi in future updates?

    I'll throw in my two cents here: - I absolutely hate facing characters with disjoints or ones with amazing projectiles (Mario, Falco, Pit, Link, etc.) because not only do they stuff Luigi's approach options, it racks up damages and deals hitstun so they can do whatever they please as a follow...
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