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Zelda Side B glitch?

Sempai

Smash Ace
Joined
Apr 9, 2007
Messages
614
Location
Wildwood/St.Louis, MO
Not sure where to put this thread....

Anyway, I noticed after some seemingly innocent costume hacking that my zelda was doing weird things.

I then reverted back to all stock PM costumes but the same thing is happening.

Basically whenever zelda uses side B it goes and sits in its place like normal, but upon reactivation, it just "pulses" and explodes but remains there.

It forever remains in that spot unless someone else hits it


So I guess my question is, what places are files located that could alter something like this, I have ruled out both Motionetc.pac and Fit.pac
 

Sempai

Smash Ace
Joined
Apr 9, 2007
Messages
614
Location
Wildwood/St.Louis, MO
Solved! Nothing more than a rogue .rel file. I guess we can leave this here if someone else has this problem but feel free to delete this thread.
 

ECHOnce

Smash Lord
Joined
Feb 22, 2014
Messages
1,191
Location
Bellevue, WA
I was just about to suggest checking Zelda's .rel file; no idea how those works, but figured that'd be it given how PSAs use them lol. Glad to hear it worked out
 
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