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Your opinion on flashy vs functional.

Gearitz

Smash Apprentice
Joined
Sep 21, 2015
Messages
120
Location
Oakleaf,Florida
So I've been practicing IC's and I told my friends about how I've been hurting from using muscle memory movement to learn the 200 bpm timing. One of them replies with things along the line of you shouldn't wobble chain grab instead, wobbling isn't cool and he told me wobbling was a bad and blah blah. I listed that it was effective for kills and allowed in tourneys so he responded with "Yes its allowed in tourneys but no one likes when someone wobbles as i said its only cool when you mix it up with ****" He called me "one of those people." So this has sparked a thought in my head. What does smash boards think about flashy vs functional? This is your chance to express your thoughts on this highly debated melee topic.
 

Twinkles

Smash Lord
Joined
Mar 5, 2011
Messages
1,022
Location
SoCal
Don't think it's much of a debate

If you're going for the win in tournament, absolutely go for the wobble. If you're wobbling a popular player, expect hate, but at the end of day, anyone would do the same.

Outside of tournament, learn the chaingrab if it interests u as a player. Also helps set up wobbling from low percents because good players will try to mash out.

Ideally, I would like in a set for functional play to evolve into flashy play because when conventional options stop working, sometimes a player has to mix it up to make a difference.
 
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Joined
Oct 5, 2008
Messages
7,187
Don't care what other people think about you. Play however you want. It's better
 

ECHOnce

Smash Lord
Joined
Feb 22, 2014
Messages
1,191
Location
Bellevue, WA
If I were in your shoes, I'd keep consistent with wobbling practice against CPUs, so you can still do so when necessary. But outside of MMs or tournies, if it's upsetting people, I'd just go without it. Friendlies aren't meant to be a bad time, so if they're not mature enough to handle it, I'd just step down from wobbling for the session. Not to accommodate them and their ideas, but to keep friendly and use it as a chance to focus on practicing neutral game (getting the grab, then shorter punish) and sopo stuff. People that get that salty never play as well when they let things get to their head, and you may as well try making the most out of the situation.
 

FlockOfFlames

Smash Rookie
Joined
Oct 2, 2015
Messages
13
Well for some people reputation is important. If you're one of this people, then don't wobble.
If you're not, then it's a tourny so just wobble the **** out of everything. In the end people will still like you if you're good and win, because it's not that easy to land and it doesn't guarantee the win.
I'd say it's more frustrating to see ICs players purposefully limit themselves because of other people's opinion and not getting a chance when they have one. It hurts learning. It's like playing a game on easy instead of normal when you're the opponent.
 
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SpyH4rd

Smash Rookie
Joined
Dec 2, 2014
Messages
2
Location
Austin Texas
If I were you, I would wobble unless it was banned in that tourney. Wobbling is an important aspect of ICs play and I think it's stupid how people complain about it. Wobbling does not make ICs op. They still have a huge weakness because if the other player is skilled enough they can ko nana early. If you want to play to win, you should wobble.
 

NitroSSBM

The coolest Falco of all time
Joined
Jul 22, 2015
Messages
87
Location
Toronto
I play flashy, but then if someone is playing really gay then I'll have to play more functionally and it sucks
 

Gearitz

Smash Apprentice
Joined
Sep 21, 2015
Messages
120
Location
Oakleaf,Florida
If I were in your shoes, I'd keep consistent with wobbling practice against CPUs, so you can still do so when necessary. But outside of MMs or tournies, if it's upsetting people, I'd just go without it. Friendlies aren't meant to be a bad time, so if they're not mature enough to handle it, I'd just step down from wobbling for the session. Not to accommodate them and their ideas, but to keep friendly and use it as a chance to focus on practicing neutral game (getting the grab, then shorter punish) and sopo stuff. People that get that salty never play as well when they let things get to their head, and you may as well try making the most out of the situation.
Yeah I guess I could work on grab chains with them to aerials on him. Me and my other friend get a good laugh out of wobbling each other.
 

The_Most_Effectual

Smash Apprentice
Joined
Mar 2, 2015
Messages
91
Location
Huntersville, NC
NNID
EarthBoundNerdC
Sometimes playing flashy can be more functional than playing functional. Morale and momentum are completely shut down, and certain players can't deal with the confidence that people have while styling. Getting inside your opponent's head with style and reads is fascinating stuff, and, IMO, the future of the meta.
 
Last edited:
Joined
Oct 5, 2008
Messages
7,187
Sometimes playing flashy can be more functional than playing functional. Morale and momentum are completely shut down, and certain players can't deal with the confidence that people have while styling. Getting inside your opponent's head with style and reads is fascinating stuff, and, IMO, the future of the meta.
Taunting is a really good move for confusing some opponents. I do it a lot when I can get away with it ^.^
 
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