LLLLegion
Smash Cadet
- Joined
- Oct 28, 2014
- Messages
- 29
Alright, this is the first time I've posted. But that doesn't matter, anyway I've been watching a lot of aMSa matches recently and I've been thinking about something.
https://www.youtube.com/watch?v=T_CBCRKgBpM&feature=youtu.be (sorry I don't know how to make gif's)
I'm wondering if you can do this fast enough it can be a good option for shield pressure or for anything at all for that matter. So what I'm doing is double jumping immediately, canceling it with a nair, and then L canceling. (for some reason yoshi is sent into the ground after djc'ing with the nair) I don't know what the frame data is his jump or how fast you can cancel the double jump, but what I do know is the hitbox on the nair comes out at frame 3 and the L canceled land lag is 7 frames. Anyway try this for yourselves, see if you can get it to work, I don't main yoshi and I'm not really that great in general but maybe if you're good you can get this to work.
PS One other thing, I think there might be one more frame of lag that is'nt on the clip, I can't tell and I don't know how to find out. Also I don't think it's normal for a character to be able to jump twice in 2 frames. But that's why it's just a theory. (I used fraps to record dolphin and sony vegas to edit it, so it might not be all that accurate.)
https://www.youtube.com/watch?v=T_CBCRKgBpM&feature=youtu.be (sorry I don't know how to make gif's)
I'm wondering if you can do this fast enough it can be a good option for shield pressure or for anything at all for that matter. So what I'm doing is double jumping immediately, canceling it with a nair, and then L canceling. (for some reason yoshi is sent into the ground after djc'ing with the nair) I don't know what the frame data is his jump or how fast you can cancel the double jump, but what I do know is the hitbox on the nair comes out at frame 3 and the L canceled land lag is 7 frames. Anyway try this for yourselves, see if you can get it to work, I don't main yoshi and I'm not really that great in general but maybe if you're good you can get this to work.
PS One other thing, I think there might be one more frame of lag that is'nt on the clip, I can't tell and I don't know how to find out. Also I don't think it's normal for a character to be able to jump twice in 2 frames. But that's why it's just a theory. (I used fraps to record dolphin and sony vegas to edit it, so it might not be all that accurate.)