thatoneguy1
Smash Journeyman
i use my hd tv as a monitor if that detail helps.
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Why can't ASUS make a monitor with component cables..From the research I have done on TVs and setups, there would be input lag, just whether you can feel it or not. HDTVs are notorious for having high amounts of it, especially bigger and more expensive HDTVs (more post-processing effects are put on to clean up the image and make it look nicer, however it also increases how long it takes for the TV to produce the frames displayed). Most computer monitors have lower amounts of it (until they start getting much larger). Some computer monitors are designed to have little to no input lag (ASUS 247H monitors used at EVO for Street Fighter and BenQ brands as well). Also Dolphin could have input lag or the adapter you're using to use a gamecube controller. Many things play into it.
Your Wii doesn't do any scaling. Your TV or monitor does that for you.so even my res is 1360x768 and i set it to that in dolphin it would still lag? i get that a wii has to upscale an image though. It seems worlds apart in terms of input as the timings for wavedash seem extremely different especially with ganon.
Yeah you're right, but from the threads and testing I've seen done in the tech section of the Shoryuken.com forums, most TVs that are bigger are worse since there's more work to be done to clean up the image since the frames are so large and stretched. Maybe I'm completely wrong but that's what I've seen.Misconception: bigger and expensive TV's are bad.
The Best lcd TV's are expensive.
You just have to buy the right one.
Well the Wii version would be played using component or composite cables, which both cause major lag on HDTVs. Component tends to carry a lot more lag than VGA and even HDMI. So yes, in that instance the Wii version would have more input lag than the Dolphin version, assuming that the Dolphin version is being played on a decent TV/monitor. Because the Wii version would have to run component or composite on an HDTV and the Dolphin version would be using HDMI or VGA.so say both are on the same hd tv would dolphin have noticeably less lag than the wii because it can run higher res or what?
Exactly, but simple mis-use of words. Should have said "have" instead of "carry". My mistake. You get what I'm trying to say though. Fact remains that playing anything using composite or component cables on an HDTV will always have more lag than playing using HDMI or VGA, and that SD/CRTV is the way to go for Smash and a lot of other competitive games on console (like Halo).component doesnt carry lag =/
its the signal type having to get converted, then the tv having to upscale it, its all the processor on the tv, nothing to do with the cables.
Upscaling isn't even a problem, it is just the most common catalyst for the detection and exaggeration of cheap components. It also happens to be the only relevant issue concerning wii's. As far as monitors are concerned, all but the worst should have undetectable latency between the screen and input.except, it's not ONLY caused by upscaling.
Various other video processing is done and can cause lag depending on your tv. Even with a 1080p source.
If you have a good computer that runs smash at 60fps through dolphin, there is only 1 frame of input lag caused by mayflash adapter and dolphin. If your monitor/laptop screen is up to the modern standard for response time it's typically beween 7 - 9 frames of response time (CRT's are 8.333--). This isn't noticed because of the innate time it takes for our eyes to give us visual cues.Just play it with Dolphin. Even if "there's still lag" as some people are saying, its basically next to nothing. I know that I at least feel nothing different about playing it on my laptop compared with an SDTV.
^ you mean ms, not frames right?If your monitor/laptop screen is up to the modern standard for response time it's typically beween 7 - 9 frames of response time (CRT's are 8.333--).
Yes. Sorry. 8.3ms is still less than 1 frame, for anyone curious.^ you mean ms, not frames right?